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Re: mxe-octave cross-build errors when building native-gcc


From: Philip Nienhuis
Subject: Re: mxe-octave cross-build errors when building native-gcc
Date: Mon, 3 Mar 2014 13:45:24 -0800 (PST)


John Donoghue-2 wrote
> Message: 3
> Date: Sun, 2 Mar 2014 14:41:30 -0800 (PST)
> From: PhilipNienhuis <

> pr.nienhuis@

> >
> To: 

> octave-maintainers@

> Subject: mxe-octave cross-build errors when building native-gcc
> Message-ID: <

> address@hidden

>>
> Content-Type: text/plain; charset=UTF-8
> 
> With mxe-octave
> 
> (hg summary:  
> parent: 3556:22b42ac3fd68 tip
>  native-gcc: remove unintended changes to native-gcc.mk from cs
> b1ca68ddd02c)
> <snip>
> I also didn't manage to get gl2ps included in the build (reported
> earlier); checking the various related files didn't yield any clues why.
> Now, based on your analysis of native-gcc behavior, it occurs to me that I
> do not have gl2ps installed on that Mageia system itself, so I'm wondering
> if similar mechanisms occur as with native-gcc (i.e., mxe is trying to
> pull in gl2ps stuff from the host build system but fails as it isn't there
> in my case). A check could be installing gl2ps on Mageia and then
> rebuilding mxe-octave with my "old" mxe-octave build chain.

Just tried that (with older mxe build chain), didn't help.
I'm at a loss why gl2ps doesn't get included in the build.

Philip



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