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Re: OpenGL error with mxe-octave build


From: Philip Nienhuis
Subject: Re: OpenGL error with mxe-octave build
Date: Thu, 26 Jun 2014 11:34:13 -0700 (PDT)

John Donoghue-2 wrote
> Message: 1
> Date: Thu, 26 Jun 2014 10:16:56 -0400
> From: "John W. Eaton" <

> jwe@

> >
> To: octave maintainers mailing list <

> maintainers@

> >
> Subject: OpenGL error with mxe-octave build
> Message-ID: <

> 53AC2B58.1000009@

>>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> I'm seeing the following error when trying to build the current default
> branch for Windows with mxe-octave.  Is it just me, or is anyone else
> <snip>
> /scratch/jwe/src/mxe-octave-hg/tmp-octave/octave-4.1.0+/libinterp/corefcn/gl
> -render.cc:647:17: 
> error: 'GL_MULTISAMPLE' was not declared in this scope
>         glEnable (GL_MULTISAMPLE);
>                   ^
> /scratch/jwe/src/mxe-octave-hg/tmp-octave/octave-4.1.0+/libinterp/corefcn/gl
> -render.cc:649:22: 
> error: 'GL_SAMPLE_BUFFERS' was not declared in this scope
>         glGetIntegerv (GL_SAMPLE_BUFFERS, &iMultiSample);
>                        ^
> /scratch/jwe/src/mxe-octave-hg/tmp-octave/octave-4.1.0+/libinterp/corefcn/gl
> -render.cc:650:22: 
> error: 'GL_SAMPLES' was not declared in this scope
>         glGetIntegerv (GL_SAMPLES, &iNumSamples);
>                        ^
> 
> --------
> 
> I tried compiling 4.1.0 a little a few mins ago and see the same thing - a
> quick search shows Philip had reported this on the maintainers list with a
> patch.
> 
> http://octave.1599824.n4.nabble.com/Re-MXE-and-GL-MULTISAMPLE-tt4664309.html
> #a4664324
> 
> http://octave.1599824.n4.nabble.com/file/n4664324/gl-render.cs

Nahhh.... I didn't even remember I supplied that patch...

Philip




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