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RE: mxe-octave status


From: JohnD
Subject: RE: mxe-octave status
Date: Fri, 20 Oct 2017 13:11:07 -0400

> 
> Message: 1
> Date: Thu, 19 Oct 2017 17:07:05 -0400
> From: "John W. Eaton" <address@hidden>
> To: Octave Maintainers List <address@hidden>
> Cc: address@hidden
> Subject: mxe-octave status
> Message-ID: <address@hidden>
> Content-Type: text/plain; charset=utf-8; format=flowed
> 
> With current Octave and mxe-octave the default-octave target works forme
> when doing builds for native GNU systems and cross compiling for
> Windows-64 with either qt4 or qt5.  I'm also building libGL from the Mesa
> package for consistent software rendering (more about that below).
> Here are the configurations I'm using:
> 
> Options common to all builds:
> 
>    --with-pkg-dir=/a/common/dir/for/source/downloads
>    --with-ccache
>    --enable-octave=default
>    --enable-binary-packages
>    --enable-devel-tools
>    --disable-system-opengl
> 
> Windows builds (the common options above, plus):
> 
>    --enable-windows-64
> 
> GNU systems (the common options above, plus):
> 
>    --enable-native-build
>    --enable-lib64-directory
>    --enable-pic-flag
>    --disable-system-x11-libs
>    --disable-system-fontconfig
>    --disable-system-gcc
>    gnu-linux
> 
> and then choosing qt4 or qt5 with either --disable-qt5 or --enable-qt5.
> 
> For the native GNU builds, I'm able to build LLVM and Mesa can use that to
> generate the llvmpipe version of the swrast OpenGL driver and performance
> seems good.  For Windows, I haven't figured out how to build a version of
> LLVM, so it uses a different and apparently slower implementation of
swrast.  It
> still works, but not as smoothly.
> 
> Also for the GNU builds, we are now able to build and include in the tar
file
> nearly everything that is needed to run Octave.  Installing and running a
copy
> and then using lsof to examine the list of open files, I see only the
following
> open outside of Octave's installation directory tree (using qt5):
> 
>    /lib/x86_64-linux-gnu/ld-2.24.so
>    /lib/x86_64-linux-gnu/libc-2.24.so
>    /lib/x86_64-linux-gnu/libdl-2.24.so
>    /lib/x86_64-linux-gnu/libm-2.24.so
>    /lib/x86_64-linux-gnu/libnsl-2.24.so
>    /lib/x86_64-linux-gnu/libnss_compat-2.24.so
>    /lib/x86_64-linux-gnu/libnss_files-2.24.so
>    /lib/x86_64-linux-gnu/libnss_nis-2.24.so
>    /lib/x86_64-linux-gnu/libpthread-2.24.so
>    /lib/x86_64-linux-gnu/librt-2.24.so
>    /lib/x86_64-linux-gnu/libudev.so.1.6.6
>    /lib/x86_64-linux-gnu/libutil-2.24.so
> 
>    /usr/lib/locale/locale-archive
> 
>    /usr/lib/x86_64-linux-gnu/gconv/gconv-modules.cache
> 
>    /usr/share/fonts/truetype/croscore/Cousine-Regular.ttf
>    /usr/share/fonts/truetype/dejavu/DejaVuSans-Bold.ttf
>    /usr/share/fonts/truetype/dejavu/DejaVuSansMono-Bold.ttf
>    /usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf
>    /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf
> 
> On Windows systems with qt4, I'm able to move aside the mesa version of
> opengl32.dll and use the Windows OpenGL library (confirming with
> __opengl_info__).  But with qt5, doing that causes Octave to freeze.  I
assume
> it's a segfault, but I haven't been successful with any attempt at
debugging.
> 
> There are a few optional packages that we are currently not using, or that
we
> are not building separately (Qt provides them), but that we could use or
build
> separately.  These include libjbig, icu, double_conversion, and libproxy.
I could
> use some help creating makefile fragments for these packages.
> 
> I could also use some help with building LLVM on Windows systems if anyone
> has a clue.  Preferably version 5, which we are currently successfully
building
> on GNU systems.
> 
> Any help would be much appreciated.
> 
> Thanks,
> 
> jwe
> 


I should have some time in about 2 weeks to help out if no one else has
gotten to it first.


JD




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