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Re: [Openexr-devel] compiling OpenEXR shake plugin on OSX


From: Paul Schneider
Subject: Re: [Openexr-devel] compiling OpenEXR shake plugin on OSX
Date: Fri, 27 Aug 2004 16:35:27 -0700


Hi, Qin,

I haven't seen that behavior before - I believe we've run the plugin here on some Macs that didn't have the dylibs installed. I certainly intended to link those libraries statically. Which version of the OS and devtools are you using?

Thanks,
Paul


On Aug 27, 2004, at 4:12 PM, Qin Shen wrote:

Hi,

I'm currently trying to compile the OpenEXR shake plugin on
my MacOSX machine. I did get it compiled and running on
my machine. However, after the bundle file was disted to
other OSX machines, it reports errors saying that it can't
find "libHalf.2.dylib". Apparently, the libs were linked dynamically.

My question is:

How would you statically link the libraries? It seems that the
Xcode project file already includes libHalf.a, libIex.a,
libIlmImf.a and libImath.a, why is it still looking for the
.dylib files?

Thanks,

-Jean





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