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RE: [palito-dev] Knock knock?
From: |
Mark Storer |
Subject: |
RE: [palito-dev] Knock knock? |
Date: |
Wed, 19 May 2004 15:15:04 -0700 |
Just posted it to my site. Not much of a site though.
http://members.cox.net/mstorer3772/Cruiser.zip
This URL is case sensitive for some reason. Bah.
As far as wine goes, it's not doing anything fancy. I use a utility call to
load the .x file for the player's ship, but that's hardly new or challenging.
The rest of the graphics are really basic DrawPrimative calls. There's also a
single GDI call, DrawText to show the player's health and score (it flickers a
bit, yuck).
I'll throw up a cheesy little site to talk about it shortly.
--Mark Storer
Senior Software Engineer
Verity, Inc.
> -----Original Message-----
> From: address@hidden
> [mailto:address@hidden Behalf Of
> address@hidden
> Sent: Wednesday, May 19, 2004 4:51 AM
> To: palito-dev
> Subject: Re: [palito-dev] Knock knock?
>
>
> On Tue, May 18, 2004 at 03:04:07PM -0700, Mark Storer wrote:
> > I admit, I'm vaguely interested in development. But I've also
> > got a pet project or two of my own, and working on Palito would
> > take away what little time they get.
>
> who doesn't ;)
>
>
> > I just finished a game programming night course at a local
> > community college. The advanced students had the whole semester
> > to come up with just about anything they wanted. My project
> > uses boost_1_31_0 and DirectX 8.0, an odd combination. That's
> > the latest and greatest from www.boost.org, and an older version
> > of DirectX. No sound, pathetic-but-present scoring/health
> > display (GDI calls in a directX app: flicker), only one enemy
> > type, and "programmer art".
>
> boost is great, I am also developing a physics prototype
> with boost an opengl ... and, no surprise you are using dx8,
> the whole dx9 thing is just too modern to be decently
> supported by most user's cards.
>
> > I'd give you a link if I had the thing on the web. My ISP
> > offers 10mb of free space, I just might make use of it. I was
> > thinking about just sending it out as an attachment to the list,
> > but my manners got the better of me.
> >
> > The .zip is 218k. Anyone interested?
>
> send a link if you can, I will try to take a look.
> (I am on linux, but it may work on wine)
>
> ---------------
> Carlo Caputo
> Palito Team
>
>
> PS: hey, Mike! I am alive too :>
>
> we have been setting up the project on our own server,
> it would be better to keep backups and homepage..
> I am studying now how will be the cvs access,
> but seems that barrett is already convinced to use it :)
>
>
>
>
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