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[paragui-users] more CVS updates...
From: |
Teunis Peters |
Subject: |
[paragui-users] more CVS updates... |
Date: |
Mon, 4 Nov 2002 03:28:21 -0800 (PST) |
Still fixing bugs in the opengl code.
I'm not sure if I really fix anything in this rendition, except that for
the most part non-opengl now works and opengl sort of works.
If anyone can help me explain WHY it's rendering to one corner of the
screen rather than into the texture memory - I'd be very appreciative *g*.
I'm quite happy with the OpenGL otherwise though. I'm running on a
Matrox-G450 / Celeronappsfasdfasdfsadfasdfasdfadsf 733 system so:
dblbuffer:
fbcon 25fps
X ~40-45fps. There's probably a reason for this difference...
OpenGL 150fps...
oh - in the devel-opengl branch if you run "dblbuffer -gl" it should
activate OpenGL. There's a couple other demos that also recognise the
"-gl" flag and "gltest" runs with OpenGL by default.
Well, have a good day, eh? :)
- Teunis
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