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[Pingus-CVS] CVS: Games/Pingus/src globals.cc,1.40,1.41 globals.hh,1.37,


From: torangan
Subject: [Pingus-CVS] CVS: Games/Pingus/src globals.cc,1.40,1.41 globals.hh,1.37,1.38
Date: 6 Jun 2002 15:24:07 -0000

Update of /usr/local/cvsroot/Games/Pingus/src
In directory dark:/tmp/cvs-serv25408

Modified Files:
        globals.cc globals.hh 
Log Message:
changed debug #defines to enum, formatting, corrected wrong use of doxygen
commands


Index: globals.cc
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/globals.cc,v
retrieving revision 1.40
retrieving revision 1.41
diff -u -d -r1.40 -r1.41
--- globals.cc  6 Jun 2002 14:05:44 -0000       1.40
+++ globals.cc  6 Jun 2002 15:24:05 -0000       1.41
@@ -19,44 +19,44 @@
 
 #include "globals.hh"
 
-int    game_speed        = 25;
-bool   print_fps         = false;
-int    verbose           = 0;
-bool   music_enabled     = false;
-bool   sound_enabled     = false;
-bool   gimmicks_enabled  = false;
-bool   intro_disabled    = false;
-bool   record_demo       = false;
-bool   play_demo         = false;
-bool   cursor_enabled    = false;
-bool   fs_preload        = false;  
-bool   fast_mode         = false;
-bool   previews_enabled  = true;
-bool   unlimited_actions = false;
-bool   quick_play        = false;
-bool   maintainer_mode   = false;
+int         game_speed                      = 25;
+bool        print_fps                       = false;
+int         verbose                         = 0;
+bool        music_enabled                   = false;
+bool        sound_enabled                   = false;
+bool        gimmicks_enabled                = false;
+bool        intro_disabled                  = false;
+bool        record_demo                     = false;
+bool        play_demo                       = false;
+bool        cursor_enabled                  = false;
+bool        fs_preload                      = false;  
+bool        fast_mode                       = false;
+bool        previews_enabled                = true;
+bool        unlimited_actions               = false;
+bool        quick_play                      = false;
+bool        maintainer_mode                 = false;
 std::string demo_file;
-bool   start_editor       = false;
-bool   auto_scrolling     = true;
-int    tile_size          = 32;
-bool   fullscreen_enabled = false;
-int    screen_width  = 800;
-int    screen_height = 600;
-bool   preload_data  = false; // FIXME: Should be default if it would work
-bool   draw_collision_map = false;
-bool   swcursor_enabled = false; // --enable-swcursor
-std::string config_file;   // --config-file
-bool   background_manipulation_enabled = true; // --enable-bg-manipulation
-bool   use_datafile = false; // --use-datafile
-bool   max_cpu_usage = false;  /// --max-cpu-usage
-float  frame_skip = 1.0f;     /// --frame-skip
-bool   use_opengl = false;
-bool   action_help = true;
+bool        start_editor                    = false;
+bool        auto_scrolling                  = true;
+int         tile_size                       = 32;
+bool        fullscreen_enabled              = false;
+int         screen_width                    = 800;
+int         screen_height                   = 600;
+bool        preload_data                    = false; // FIXME: Should be 
default if it would work
+bool        draw_collision_map              = false;
+bool        swcursor_enabled                = false;
+std::string config_file;
+bool        background_manipulation_enabled = true;
+bool        use_datafile                    = false;
+bool        max_cpu_usage                   = false;
+float       frame_skip                      = 1.0f;
+bool        use_opengl                      = false;
+bool        action_help                     = true;
 
 std::string global_username;
 std::string global_email; 
-std::string default_language = "en";
+std::string default_language                = "en";
 
-int pingus_debug_flags = 0;
+int         pingus_debug_flags              = 0;
 
 /* EOF */

Index: globals.hh
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/globals.hh,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -d -r1.37 -r1.38
--- globals.hh  15 Jan 2002 10:48:49 -0000      1.37
+++ globals.hh  6 Jun 2002 15:24:05 -0000       1.38
@@ -17,6 +17,10 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
+/** This file defines some global variables, most of them are used to
+    keep the values of command line arguments. */
+
+
 #ifndef GLOBALS_HH
 #define GLOBALS_HH
 
@@ -27,67 +31,61 @@
 
 #include <string>
 
-/** This file defines some global variables, most of them are used to
-    keep the values of command line arguments. */
-extern int    game_speed;        /// -t, --set-speed
-extern bool   print_fps;         /// --print-fps
-extern int    verbose;           /// -v, --verbose
-extern bool   music_enabled;     /// -m, --enable-music
-extern bool   sound_enabled;     /// -s, --enable-sound
-extern bool   gimmicks_enabled;  /// -i, --enable-gimmicks
-extern bool   intro_disabled;    /// -n, --disable-intro
-extern bool   record_demo;       /// --record-demo
-extern bool   play_demo;         /// --play-demo
-extern bool   cursor_enabled;    /// --enable-cursor
-extern bool   debug_actions;     /// --debug-actions
-extern bool   fs_preload;        /// --fs-preload
-extern bool   fast_mode;         /// --fast
-extern bool   previews_enabled;  /// --disable-previews
-extern bool   unlimited_actions; /// --enable-uactions
-extern bool   quick_play;        /// -q, --quick_play
-extern bool   maintainer_mode;   /// --maintainer-mode
-extern bool   start_editor;   ///
-extern std::string demo_file; ///
-extern bool   auto_scrolling;    /// --enable-auto-scrolling
-extern int    tile_size;         /// --tile-size  
-extern bool   fullscreen_enabled;        /// --enable-fullscreen
-extern int    screen_width; ///
-extern int    screen_height; ///
-extern bool   preload_data; ///
-extern bool   draw_collision_map; ///
-extern bool   debug_tiles; ///
-extern bool   swcursor_enabled; /// --enable-swcursor
-extern std::string config_file;  /// --config-file
-extern bool   background_manipulation_enabled; /// --enable-bg-manipulation
-extern bool   debug_game_time; /// --debug-game-time
-extern bool   max_cpu_usage;  /// --max-cpu-usage
-extern bool   use_datafile;   /// --use-datafile
-extern float  frame_skip;     /// --frame-skip
-extern bool   use_opengl;     /// --use-opengl
-extern bool   action_help;  /// --action-help
+extern int         game_speed;                      ///< -t, --set-speed
+extern bool        print_fps;                       ///< --print-fps
+extern int         verbose;                         ///< -v, --verbose
+extern bool        music_enabled;                   ///< -m, --enable-music
+extern bool        sound_enabled;                   ///< -s, --enable-sound
+extern bool        gimmicks_enabled;                ///< -i, --enable-gimmicks
+extern bool        intro_disabled;                  ///< -n, --disable-intro
+extern bool        record_demo;                     ///< --record-demo
+extern bool        play_demo;                       ///< --play-demo
+extern bool        cursor_enabled;                  ///< --enable-cursor
+extern bool        debug_actions;                   ///< --debug-actions
+extern bool        fs_preload;                      ///< --fs-preload
+extern bool        fast_mode;                       ///< --fast
+extern bool        previews_enabled;                ///< --disable-previews
+extern bool        unlimited_actions;               ///< --enable-uactions
+extern bool        quick_play;                      ///< -q, --quick_play
+extern bool        maintainer_mode;                 ///< --maintainer-mode
+extern bool        start_editor;                    ///<
+extern std::string demo_file;                       ///<
+extern bool        auto_scrolling;                  ///< 
--enable-auto-scrolling
+extern int         tile_size;                       ///< --tile-size  
+extern bool        fullscreen_enabled;              ///< --enable-fullscreen
+extern int         screen_width;                    ///<
+extern int         screen_height;                   ///<
+extern bool        preload_data;                    ///<
+extern bool        draw_collision_map;              ///<
+extern bool        debug_tiles;                     ///<
+extern bool        swcursor_enabled;                ///< --enable-swcursor
+extern std::string config_file;                     ///< --config-file
+extern bool        background_manipulation_enabled; ///< 
--enable-bg-manipulation
+extern bool        debug_game_time;                 ///< --debug-game-time
+extern bool        max_cpu_usage;                   ///< --max-cpu-usage
+extern bool        use_datafile;                    ///< --use-datafile
+extern float       frame_skip;                      ///< --frame-skip
+extern bool        use_opengl;                      ///< --use-opengl
+extern bool        action_help;                     ///< --action-help
 
-/// The name of the currently logged in user
-extern std::string global_username;
 
-/// The email address of the currently logged in user
-extern std::string global_email; 
+extern std::string global_username;                 ///< The name of the 
currently logged in user
+extern std::string global_email;                    ///< The email address of 
the currently logged in user
+extern std::string default_language;                ///< The default language, 
which is used when the env var LANG is not set
+extern int         pingus_debug_flags;              ///< Set some bits in this 
thing to get debug infos
 
-/** The default language, which is used when the env var LANG is not
-    set */
-extern std::string default_language;
 
-/** Set some bits in this thing to get debug infos */
-extern int pingus_debug_flags;
+enum { PINGUS_DEBUG_ACTIONS    = (1 << 0),
+       PINGUS_DEBUG_SOUND      = (1 << 1),
+       PINGUS_DEBUG_GAMETIME   = (1 << 2),
+       PINGUS_DEBUG_TILES      = (1 << 3),
+       PINGUS_DEBUG_LOADING    = (1 << 4),
+       PINGUS_DEBUG_EDITOR     = (1 << 5),
+       PINGUS_DEBUG_BLITTER    = (1 << 6),
+       PINGUS_DEBUG_TRANSLATOR = (1 << 7),
+       PINGUS_DEBUG_ALL        = (~0)
+     };
 
-#define PINGUS_DEBUG_ACTIONS    (1 << 0)
-#define PINGUS_DEBUG_SOUND      (1 << 1)
-#define PINGUS_DEBUG_GAMETIME   (1 << 2)
-#define PINGUS_DEBUG_TILES      (1 << 3)
-#define PINGUS_DEBUG_LOADING    (1 << 4)
-#define PINGUS_DEBUG_EDITOR     (1 << 5)
-#define PINGUS_DEBUG_BLITTER    (1 << 6)
-#define PINGUS_DEBUG_TRANSLATOR (1 << 7)
-#define PINGUS_DEBUG_ALL        (~0)
 
 #endif
 




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