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[Pingus-CVS] [Bug #676] multiple layers and z-pos sorting for surfaces i


From: nobody
Subject: [Pingus-CVS] [Bug #676] multiple layers and z-pos sorting for surfaces in the worldmap
Date: Tue, 18 Jun 2002 07:01:37 -0400

=================== BUG #676: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=676&group_id=2184

Submitted by: None                      Project: Pingus                         
Submitted on: 2002-Jun-18 07:01
Category:  WorldMap                     Severity:  5 - Major                    
Bug Group:  Feature Request             Resolution:  None                       
Assigned to:  None                      Status:  Open                           
Release:  None                          Platform Version:  None                 

Summary:  multiple layers and z-pos sorting for surfaces in the worldmap

Original Submission:  Currently the worldmap supports just one background 
surface and a number of not sorted dots, but what we need are multiple layers 
of images so that the pingus can walk behind a hill or something like that. We 
also need z-pos sorting for all images, currently we don't have it, which 
causes the success flags to be drawn in an incorrect order.



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For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=676&group_id=2184



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