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[Pingus-CVS] [Bug #701] object sorting in level editor is different from


From: nobody
Subject: [Pingus-CVS] [Bug #701] object sorting in level editor is different from the game
Date: Wed, 19 Jun 2002 05:46:55 -0400

=================== BUG #701: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=701&group_id=2184

Submitted by: None                      Project: Pingus                         
Submitted on: 2002-Jun-19 05:46
Category:  Level Editor                 Severity:  5 - Major                    
Bug Group:  Incorrect Behaviour         Resolution:  None                       
Assigned to:  None                      Status:  Open                           
Release:  None                          Platform Version:  None                 

Summary:  object sorting in level editor is different from the game

Original Submission:  Since the editor handles objects different from the game 
it allows object arangements which are not possible in the game, to avoid this 
thi objects should be sorted game-like on every movement or via a special 
button. The editor currently also doesn't take the z-pos in account, which 
causes also some incorrect display of objects.



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For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=701&group_id=2184



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