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[Pingus-CVS] CVS: Games/Pingus/src/input multiple_button.hxx,NONE,1.1 mu
From: |
torangan |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/src/input multiple_button.hxx,NONE,1.1 multiple_button.cxx,NONE,1.1 |
Date: |
8 Jul 2002 14:48:05 -0000 |
Update of /usr/local/cvsroot/Games/Pingus/src/input
In directory dark:/tmp/cvs-serv5101
Added Files:
multiple_button.hxx multiple_button.cxx
Log Message:
class mapping a group of buttons to one
--- NEW FILE: multiple_button.hxx ---
// $Id: multiple_button.hxx,v 1.1 2002/07/08 14:48:03 torangan Exp $
//
// Pingus - A free Lemmings clone
// Copyright (C) 2000 Ingo Ruhnke <address@hidden>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_PINGUS_INPUT_MULTIPLE_BUTTON_HXX
#define HEADER_PINGUS_INPUT_MULTIPLE_BUTTON_HXX
#include <vector>
#include "button.hxx"
namespace Input {
class MultipleButton : Button {
private:
std::vector<Button*> buttons;
public:
MultipleButton(std::vector<Button*> buttons_);
virtual bool is_pressed ();
virtual void update (float delta);
};
}
#endif
/* EOF */
--- NEW FILE: multiple_button.cxx ---
// $Id: multiple_button.cxx,v 1.1 2002/07/08 14:48:03 torangan Exp $
//
// Pingus - A free Lemmings clone
// Copyright (C) 2000 Ingo Ruhnke <address@hidden>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "multiple_button.hxx"
namespace Input {
MultipleButton::MultipleButton(std::vector<Button*> buttons_) :
buttons(buttons_) { }
void
MultipleButton::update(float delta)
{
for (std::vector<Button*>::iterator it = buttons.begin(); it !=
buttons.end(); it++)
(*it)->update(delta);
}
bool
MultipleButton::is_pressed()
{
for (std::vector<Button*>::iterator it = buttons.begin(); it !=
buttons.end(); it++)
if ((*it)->is_pressed())
return true;
return false;
}
}
/* EOF */
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