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[Pingus-CVS] [Bug #2689] difficulty hitting the right penguin
From: |
nobody |
Subject: |
[Pingus-CVS] [Bug #2689] difficulty hitting the right penguin |
Date: |
Sat, 01 Mar 2003 09:36:36 -0500 |
=================== BUG #2689: FULL BUG SNAPSHOT ===================
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=2689&group_id=2184
Submitted by: grumbel Project: Pingus
Submitted on:
Category: Game Engine Severity: 5 - Major
Bug Group: Feature Request Resolution: None
Assigned to: None Status: Open
Release: 0.6.0 Platform Version: None
Planned Release: far future
Summary: difficulty hitting the right penguin
Original Submission: > When two penguins are walking at the same height in the
same
> direction and one of them already has an ability (e.g. floater) it
> is difficult, to target the other penguin. AFAIR in old style
> lemmings up to three lemmings could be targeted by just ignoring
> those lemmings who already have the actual ability. (Hope its
> understandeable, as i dont know the correct terms ;)
If all fails there is always the possibiltiy to turn on pause and
apply the actions there, but anyway, having the action applied to the
Pingu that doesn't already have it might be a good idea. I'll make a
bug report for that one, might not be that easy to fix, since it
doesn't really fit together with the current one-pingus-selection
logic.
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For detailed info, follow this link:
http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=2689&group_id=2184
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nobody <=