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[Pingus-CVS] CVS: Games/Pingus/src/gui surface_button.cxx,1.5,1.6 surfac
From: |
grumbel |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/src/gui surface_button.cxx,1.5,1.6 surface_button.hxx,1.4,1.5 |
Date: |
10 Mar 2003 11:29:53 -0000 |
Update of /usr/local/cvsroot/Games/Pingus/src/gui
In directory dark:/tmp/cvs-serv13072/gui
Modified Files:
surface_button.cxx surface_button.hxx
Log Message:
added framework for result screen
Index: surface_button.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/gui/surface_button.cxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- surface_button.cxx 14 Oct 2002 11:15:15 -0000 1.5
+++ surface_button.cxx 10 Mar 2003 11:29:50 -0000 1.6
@@ -18,6 +18,7 @@
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "../pingus_resource.hxx"
+#include "graphic_context.hxx"
#include "surface_button.hxx"
using namespace GUI;
@@ -38,14 +39,14 @@
}
void
-SurfaceButton::draw ()
+SurfaceButton::draw (GraphicContext& gc)
{
if (pressed && mouse_over)
- button_pressed_surface.put_screen (x_pos, y_pos);
+ gc.draw(button_pressed_surface, x_pos, y_pos);
else if (!pressed && mouse_over)
- button_mouse_over_surface.put_screen (x_pos, y_pos);
+ gc.draw(button_mouse_over_surface, x_pos, y_pos);
else
- button_surface.put_screen (x_pos, y_pos);
+ gc.draw(button_surface, x_pos, y_pos);
}
bool
@@ -97,7 +98,8 @@
SurfaceButton::on_primary_button_click (int x, int y)
{
std::cout << "Surfacebutton got click" << std::endl;
-
+
+ on_click();
UNUSED_ARG(x);
UNUSED_ARG(y);
}
Index: surface_button.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/gui/surface_button.hxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- surface_button.hxx 27 Sep 2002 11:26:46 -0000 1.4
+++ surface_button.hxx 10 Mar 2003 11:29:50 -0000 1.5
@@ -27,40 +27,41 @@
namespace GUI
{
- /** A simple surface button, which different surfaces for pressed,
- released and mouse over */
- class SurfaceButton : public Component
- {
- private:
- int x_pos;
- int y_pos;
- CL_Surface button_surface;
- CL_Surface button_pressed_surface;
- CL_Surface button_mouse_over_surface;
+/** A simple surface button, which different surfaces for pressed,
+ released and mouse over */
+class SurfaceButton : public Component
+{
+private:
+ int x_pos;
+ int y_pos;
+ CL_Surface button_surface;
+ CL_Surface button_pressed_surface;
+ CL_Surface button_mouse_over_surface;
- bool pressed;
- bool mouse_over;
- public:
- SurfaceButton (int x_pos, int y_pos,
- const ResDescriptor& button_surface,
- const ResDescriptor& button_pressed_surface,
- const ResDescriptor& button_mouse_over_surface);
- virtual ~SurfaceButton ();
+ bool pressed;
+ bool mouse_over;
+public:
+ SurfaceButton (int x_pos, int y_pos,
+ const ResDescriptor& button_surface,
+ const ResDescriptor& button_pressed_surface,
+ const ResDescriptor& button_mouse_over_surface);
+ virtual ~SurfaceButton ();
- void draw ();
- bool is_at (int x, int y);
+ void draw (GraphicContext& gc);
+ bool is_at (int x, int y);
- void on_primary_button_press (int x, int y);
- void on_primary_button_release (int x, int y);
- void on_primary_button_click (int x, int y);
+ void on_primary_button_press (int x, int y);
+ void on_primary_button_release (int x, int y);
+ void on_primary_button_click (int x, int y);
- void on_pointer_enter ();
- void on_pointer_leave ();
+ void on_pointer_enter ();
+ void on_pointer_leave ();
- private:
- SurfaceButton (const SurfaceButton&);
- SurfaceButton& operator= (const SurfaceButton&);
- };
+ virtual void on_click() =0;
+private:
+ SurfaceButton (const SurfaceButton&);
+ SurfaceButton& operator= (const SurfaceButton&);
+};
}
#endif
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