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[Pingus-CVS] CVS: Games/Pingus/src/sound sound_res_mgr.cxx,1.2,1.3 sound


From: torangan
Subject: [Pingus-CVS] CVS: Games/Pingus/src/sound sound_res_mgr.cxx,1.2,1.3 sound_res_mgr.hxx,1.2,1.3
Date: 4 Jun 2003 17:22:35 -0000

Update of /var/lib/cvs/Games/Pingus/src/sound
In directory dark:/tmp/cvs-serv16368/src/sound

Modified Files:
        sound_res_mgr.cxx sound_res_mgr.hxx 
Log Message:
cleanup / memory leak fixes by Henri Manson


Index: sound_res_mgr.cxx
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/src/sound/sound_res_mgr.cxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- sound_res_mgr.cxx   19 Apr 2003 10:23:19 -0000      1.2
+++ sound_res_mgr.cxx   4 Jun 2003 17:22:33 -0000       1.3
@@ -1,50 +1,57 @@
-//  $Id$
-//
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
-//
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
-//
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//
-//  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#include <ClanLib/sound.h>
-#include "../path_manager.hxx"
-#include "../globals.hxx"
-#include "../debug.hxx"
-#include "sound_res_mgr.hxx"
-
-SoundResMgr::SoundMap SoundResMgr::sound_map;
-
-SoundHandle
-SoundResMgr::load(const std::string& name)
-{
-  SoundMap::iterator i = sound_map.find(name);
-
-  if (i == sound_map.end())
-    {
-      std::string filename = path_manager.complete("sounds/" + name + ".wav");
-      CL_SoundBuffer* buffer = new CL_SoundBuffer (new CL_Sample(filename, 
NULL), true);
-      pout(PINGUS_DEBUG_LOADING) << "SoundResMgr: Loading sound from disk: "
-                                 << name << " -> " << filename << std::endl;
-
-      sound_map[name] = buffer;
-      return buffer;
-    }
-  else
-    {
-      pout(PINGUS_DEBUG_LOADING) << "SoundResMgr: Loading sound from cache: " 
<< name << std::endl;
-      return i->second;
-    }
-}
-
-/* EOF */
+//  $Id$
+//
+//  Pingus - A free Lemmings clone
+//  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#include <ClanLib/sound.h>
+#include "../path_manager.hxx"
+#include "../globals.hxx"
+#include "../debug.hxx"
+#include "sound_res_mgr.hxx"
+
+SoundResMgr::SoundMap SoundResMgr::sound_map;
+
+SoundHandle
+SoundResMgr::load(const std::string& name)
+{
+  SoundMap::iterator i = sound_map.find(name);
+
+  if (i == sound_map.end())
+    {
+      std::string filename = path_manager.complete("sounds/" + name + ".wav");
+      CL_SoundBuffer* buffer = new CL_SoundBuffer (new CL_Sample(filename, 
NULL), true);
+      pout(PINGUS_DEBUG_LOADING) << "SoundResMgr: Loading sound from disk: "
+                                 << name << " -> " << filename << std::endl;
+
+      sound_map[name] = buffer;
+      return buffer;
+    }
+  else
+    {
+      pout(PINGUS_DEBUG_LOADING) << "SoundResMgr: Loading sound from cache: " 
<< name << std::endl;
+      return i->second;
+    }
+}
+
+void SoundResMgr::free_sound_map()
+{
+  for (SoundMap::iterator i = sound_map.begin(); i != sound_map.end(); ++i)
+  {
+         delete i->second;
+  }
+}
+/* EOF */

Index: sound_res_mgr.hxx
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/src/sound/sound_res_mgr.hxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- sound_res_mgr.hxx   19 Apr 2003 10:23:19 -0000      1.2
+++ sound_res_mgr.hxx   4 Jun 2003 17:22:33 -0000       1.3
@@ -1,46 +1,46 @@
-//  $Id$
-//
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
-//
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
-//
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//
-//  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#ifndef HEADER_PINGUS_SOUND_RES_MGR_HXX
-#define HEADER_PINGUS_SOUND_RES_MGR_HXX
-
-#include <map>
-
-class CL_SoundBuffer;
-
-typedef CL_SoundBuffer* SoundHandle;
-
-/** */
-class SoundResMgr
-{
-private:
-  typedef std::map<std::string, CL_SoundBuffer*> SoundMap;
-  static SoundMap sound_map;
-
-public:
-  static SoundHandle load(const std::string& name);
-
-private:
-  SoundResMgr (const SoundResMgr&);
-  SoundResMgr& operator= (const SoundResMgr&);
-};
-
-#endif
-
-/* EOF */
+//  $Id$
+//
+//  Pingus - A free Lemmings clone
+//  Copyright (C) 2002 Ingo Ruhnke <address@hidden>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+#ifndef HEADER_PINGUS_SOUND_RES_MGR_HXX
+#define HEADER_PINGUS_SOUND_RES_MGR_HXX
+
+#include <map>
+
+class CL_SoundBuffer;
+
+typedef CL_SoundBuffer* SoundHandle;
+
+/** */
+class SoundResMgr
+{
+private:
+  typedef std::map<std::string, CL_SoundBuffer*> SoundMap;
+  static SoundMap sound_map;
+
+public:
+  static SoundHandle load(const std::string& name);
+  static void free_sound_map();
+private:
+  SoundResMgr (const SoundResMgr&);
+  SoundResMgr& operator= (const SoundResMgr&);
+};
+
+#endif
+
+/* EOF */





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