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[Pingus-CVS] r2740 - branches/pingus_sdl/src
From: |
nehalmistry |
Subject: |
[Pingus-CVS] r2740 - branches/pingus_sdl/src |
Date: |
Tue, 17 Jul 2007 01:26:26 +0200 |
Author: nehalmistry
Date: 2007-07-17 01:26:19 +0200 (Tue, 17 Jul 2007)
New Revision: 2740
Modified:
branches/pingus_sdl/src/file_dialog.cpp
Log:
code cleanups
Modified: branches/pingus_sdl/src/file_dialog.cpp
===================================================================
--- branches/pingus_sdl/src/file_dialog.cpp 2007-07-16 23:20:53 UTC (rev
2739)
+++ branches/pingus_sdl/src/file_dialog.cpp 2007-07-16 23:26:19 UTC (rev
2740)
@@ -33,440 +33,431 @@
#define CANCEL_TEXT _("Cancel")
- const int DIR_UP = 0;
- const int DIR_DOWN = 1;
+const int DIR_UP = 0;
+const int DIR_DOWN = 1;
- class FileDialogOkButton : public GUI::SurfaceButton
- {
- private:
- FileDialog* file_dialog;
- std::string label;
- bool is_hidden;
+class FileDialogOkButton : public GUI::SurfaceButton
+{
+private:
+ FileDialog* file_dialog;
+ std::string label;
+ bool is_hidden;
- public:
- FileDialogOkButton (FileDialog *f, std::string l)
- : GUI::SurfaceButton(Display::get_width()/2 + 230,
- Display::get_height()/2 + 160,
- ResDescriptor("core/menu/exit_button_normal"),
- ResDescriptor("core/menu/exit_button_pressed"),
- ResDescriptor("core/menu/exit_button_hover")),
- file_dialog(f),
- label (l),
- is_hidden(true)
- {
- }
-
- void draw (DrawingContext& gc) {
- if (!is_hidden)
- {
- SurfaceButton::draw(gc);
- gc.print_right(Fonts::chalk_large,
(float)Display::get_width()/2 + 230,
- (float)Display::get_height()/2 + 160,
label);
- }
- }
-
- void on_click()
- {
- if (!is_hidden)
- {
- Sound::PingusSound::play_sound ("yipee");
- file_dialog->ok_pressed();
- }
- }
-
- void on_pointer_enter()
- {
- if (!is_hidden)
- {
- SurfaceButton::on_pointer_enter();
- Sound::PingusSound::play_sound ("tick");
- }
- }
-
- void hide() { is_hidden = true; }
- void show() { is_hidden = false; }
-
- };
-
- class FileDialogCancelButton : public GUI::SurfaceButton
+public:
+ FileDialogOkButton (FileDialog *f, std::string l)
+ : GUI::SurfaceButton(Display::get_width()/2 + 230,
+ Display::get_height()/2 + 160,
+ ResDescriptor("core/menu/exit_button_normal"),
+ ResDescriptor("core/menu/exit_button_pressed"),
+ ResDescriptor("core/menu/exit_button_hover")),
+ file_dialog(f),
+ label (l),
+ is_hidden(true)
{
- private:
- FileDialog* file_dialog;
+ }
- public:
- FileDialogCancelButton (FileDialog* f)
- : GUI::SurfaceButton(Display::get_width()/2 - 280 +
Fonts::chalk_large.get_width(CANCEL_TEXT),
- Display::get_height()/2 + 160,
- ResDescriptor("core/menu/exit_button_normal"),
- ResDescriptor("core/menu/exit_button_pressed"),
- ResDescriptor("core/menu/exit_button_hover")),
- file_dialog (f)
+ void draw (DrawingContext& gc) {
+ if (!is_hidden)
{
- }
-
- void draw (DrawingContext& gc) {
SurfaceButton::draw(gc);
- gc.print_left(Fonts::chalk_large,
(float)Display::get_width()/2 - 280,
- (float)Display::get_height()/2 + 160,
CANCEL_TEXT);
+ gc.print_right(Fonts::chalk_large,
(float)Display::get_width()/2 + 230,
+ (float)Display::get_height()/2 + 160, label);
}
+ }
- void on_click()
+ void on_click()
+ {
+ if (!is_hidden)
{
Sound::PingusSound::play_sound ("yipee");
- file_dialog->cancel_pressed();
+ file_dialog->ok_pressed();
}
+ }
- void on_pointer_enter()
+ void on_pointer_enter()
+ {
+ if (!is_hidden)
{
SurfaceButton::on_pointer_enter();
Sound::PingusSound::play_sound ("tick");
}
- };
+ }
- class FileDialogScrollButton : public GUI::Component
- {
- private:
- /** FileDialog box to this which button is assigned */
- FileDialog* file_dialog;
+ void hide() { is_hidden = true; }
+ void show() { is_hidden = false; }
- /** Where the image is located */
- Vector3f pos;
+};
- /** Image used for the scroll button */
- Sprite sprite;
+class FileDialogCancelButton : public GUI::SurfaceButton
+{
+private:
+ FileDialog* file_dialog;
- /** 0 for Up, 1 for Down */
- int direction;
+public:
+ FileDialogCancelButton (FileDialog* f)
+ : GUI::SurfaceButton(Display::get_width()/2 - 280 +
Fonts::chalk_large.get_width(CANCEL_TEXT),
+ Display::get_height()/2 + 160,
+ ResDescriptor("core/menu/exit_button_normal"),
+ ResDescriptor("core/menu/exit_button_pressed"),
+ ResDescriptor("core/menu/exit_button_hover")),
+ file_dialog (f)
+ {
+ }
- /** Show it or not */
- bool is_hidden;
+ void draw (DrawingContext& gc) {
+ SurfaceButton::draw(gc);
+ gc.print_left(Fonts::chalk_large, (float)Display::get_width()/2
- 280,
+ (float)Display::get_height()/2 + 160, CANCEL_TEXT);
+ }
- bool hover;
+ void on_click()
+ {
+ Sound::PingusSound::play_sound ("yipee");
+ file_dialog->cancel_pressed();
+ }
- public:
- FileDialogScrollButton (FileDialog* f, int d, int height_offset)
- : file_dialog(f),
- pos(Vector3f((float)Display::get_width()/2 +
210,
- (float)Display::get_height()/2 +
height_offset)),
- direction(d),
- is_hidden(false),
- hover(false)
- {
- std::string str_direction = d==0 ? "up" : "down";
- sprite = Resource::load_sprite("core/menu/" +
str_direction + "_arrow");
- }
+ void on_pointer_enter()
+ {
+ SurfaceButton::on_pointer_enter();
+ Sound::PingusSound::play_sound ("tick");
+ }
+};
- void draw (DrawingContext& gc) {
- if (!is_hidden)
- {
- gc.draw(sprite, pos);
- if (hover)
- gc.draw_rect(pos.x, pos.y, pos.x +
sprite.get_width(),
- pos.y + sprite.get_height(),
Color(255,255,255,150));
- }
- }
-
- void on_primary_button_click(int x, int y)
- {
- file_dialog->scroll(direction);
- }
+class FileDialogScrollButton : public GUI::Component
+{
+private:
+ /** FileDialog box to this which button is assigned */
+ FileDialog* file_dialog;
- void on_pointer_enter() { hover = true; }
- void on_pointer_leave() { hover = false; }
+ /** Where the image is located */
+ Vector3f pos;
- bool is_at(int x, int y)
- {
- if (is_hidden)
- return false;
- return (x > (int)pos.x && x < (int)pos.x +
sprite.get_width()
- && y > (int)pos.y && y < (int)pos.y +
sprite.get_height());
- }
+ /** Image used for the scroll button */
+ Sprite sprite;
- void show() { is_hidden = false; }
- void hide() { is_hidden = true; }
- };
+ /** 0 for Up, 1 for Down */
+ int direction;
- class FileDialogParentFolderButton : public GUI::Component
- {
- private:
- /** FileDialog box to this which button is assigned */
- FileDialog* file_dialog;
+ /** Show it or not */
+ bool is_hidden;
- /** Where the image is located */
- Vector3f pos;
+ bool hover;
- /** Image used for the parent folder button */
- Sprite sprite;
+public:
+ FileDialogScrollButton (FileDialog* f, int d, int height_offset)
+ : file_dialog(f),
+ pos(Vector3f((float)Display::get_width()/2 + 210,
+ (float)Display::get_height()/2 +
height_offset)),
+ direction(d),
+ is_hidden(false),
+ hover(false)
+ {
+ std::string str_direction = d==0 ? "up" : "down";
+ sprite = Resource::load_sprite("core/menu/" + str_direction +
"_arrow");
+ }
- bool hover;
-
- public:
- FileDialogParentFolderButton (FileDialog* f)
- : file_dialog(f),
- pos(Vector3f((float)Display::get_width()/2 + 230,
- (float)Display::get_height()/2 - 210)),
-
sprite(Resource::load_sprite("core/menu/parent_folder")),
- hover(false)
+ void draw (DrawingContext& gc) {
+ if (!is_hidden)
{
- }
-
- void draw (DrawingContext& gc) {
gc.draw(sprite, pos);
if (hover)
gc.draw_rect(pos.x, pos.y, pos.x +
sprite.get_width(),
pos.y + sprite.get_height(),
Color(255,255,255,150));
}
-
- void on_primary_button_click(int x, int y)
- {
- FileItem f;
- f.name = "..";
- f.is_directory = true;
- file_dialog->set_selected_file(f);
- }
+ }
+
+ void on_primary_button_click(int x, int y)
+ {
+ file_dialog->scroll(direction);
+ }
- void on_pointer_enter() { hover = true; }
- void on_pointer_leave() { hover = false; }
+ void on_pointer_enter() { hover = true; }
+ void on_pointer_leave() { hover = false; }
- bool is_at(int x, int y)
- {
- return (x > (int)pos.x && x < (int)pos.x +
sprite.get_width()
- && y > (int)pos.y && y < (int)pos.y +
sprite.get_height());
- }
- };
-
- FileDialog::FileDialog (FileDialogListener* listener_,
- const std::string filemask_,
- const std::string searchpath_,
- bool for_load)
- : PingusSubMenu (PingusMenuManager::instance()),
-
listener(listener_),
- for_loading(for_load),
- file_mask(filemask_),
- current_path(searchpath_)
+ bool is_at(int x, int y)
{
- // Initialize the buttons
- ok_button = new FileDialogOkButton(this,
- for_loading ? _("Load") : _("Save"));
+ if (is_hidden)
+ return false;
+ return (x > (int)pos.x && x < (int)pos.x + sprite.get_width()
+ && y > (int)pos.y && y < (int)pos.y +
sprite.get_height());
+ }
- up_button = new FileDialogScrollButton(this, DIR_UP, -150);
- down_button = new FileDialogScrollButton(this, DIR_DOWN, 100);
+ void show() { is_hidden = false; }
+ void hide() { is_hidden = true; }
+};
- gui_manager->add(ok_button, true);
- gui_manager->add(up_button, true);
- gui_manager->add(down_button, true);
- gui_manager->add(new FileDialogCancelButton(this), true);
- gui_manager->add(new FileDialogParentFolderButton(this), true);
+class FileDialogParentFolderButton : public GUI::Component
+{
+private:
+ /** FileDialog box to this which button is assigned */
+ FileDialog* file_dialog;
- // FIXME: Ugly - hardcoded values for items in file dialog.
Should be dynamic.
- // Create 8 FileDialogItems and add them to the gui_manager.
- float center_x = (float)Display::get_width()/2;
- float center_y = (float)Display::get_height()/2;
+ /** Where the image is located */
+ Vector3f pos;
- inputbox = new GUI::InputBox(450, Vector3f(center_x - 225,
- center_y - 170), "", for_loading);
- gui_manager->add((GUI::Component*)inputbox, true);
+ /** Image used for the parent folder button */
+ Sprite sprite;
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 280, center_y - 140)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 280, center_y - 70)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 280, center_y + 10)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 280, center_y + 80)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 10, center_y - 140)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 10, center_y - 70)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 10, center_y + 10)));
- file_dialog_items.push_back(new FileDialogItem(this,
- Vector3f(center_x - 10, center_y + 80)));
+ bool hover;
- for (std::vector<FileDialogItem*>::const_iterator i =
file_dialog_items.begin();
- i != file_dialog_items.end(); i++)
- gui_manager->add((GUI::Component*)(*i), true);
-
- refresh();
- }
-
- FileDialog::~FileDialog ()
+public:
+ FileDialogParentFolderButton (FileDialog* f)
+ : file_dialog(f),
+ pos(Vector3f((float)Display::get_width()/2 + 230,
+ (float)Display::get_height()/2 - 210)),
+ sprite(Resource::load_sprite("core/menu/parent_folder")),
+ hover(false)
{
}
- bool
- FileDialog::draw (DrawingContext& gc)
+ void draw (DrawingContext& gc) {
+ gc.draw(sprite, pos);
+ if (hover)
+ gc.draw_rect(pos.x, pos.y, pos.x + sprite.get_width(),
+ pos.y + sprite.get_height(),
Color(255,255,255,150));
+ }
+
+ void on_primary_button_click(int x, int y)
{
- gc.draw(sprite, Vector3f(gc.get_width ()/2 - sprite.get_width
()/2,
- gc.get_height ()/2 - sprite.get_height ()/2));
- gc.draw_rect(gc.get_width() / 2 - 285, gc.get_height() / 2 -
160,
- gc.get_width() / 2 + 285, gc.get_height() / 2 + 160,
Color(0,0,0));
- gc.print_center(Fonts::chalk_large, gc.get_width()/2,
gc.get_height()/2 - 220,
- current_file.friendly_name == "" ? current_file.name :
current_file.friendly_name);
-
- PingusSubMenu::draw(gc);
- return true;
+ FileItem f;
+ f.name = "..";
+ f.is_directory = true;
+ file_dialog->set_selected_file(f);
}
- void
- FileDialog::preload ()
+ void on_pointer_enter() { hover = true; }
+ void on_pointer_leave() { hover = false; }
+
+ bool is_at(int x, int y)
{
- sprite = Resource::load_sprite("core/menu/filedialog");
+ return (x > (int)pos.x && x < (int)pos.x + sprite.get_width()
+ && y > (int)pos.y && y < (int)pos.y +
sprite.get_height());
}
+};
- void
- FileDialog::refresh ()
- {
- // Clear the current list of files
- file_list.clear();
- current_offset=0;
+FileDialog::FileDialog (FileDialogListener* listener_,
+ const std::string filemask_,
+ const std::string searchpath_,
+ bool for_load)
+ : PingusSubMenu (PingusMenuManager::instance()),
+
listener(listener_),
+ for_loading(for_load),
+ file_mask(filemask_),
+ current_path(searchpath_)
+{
+ // Initialize the buttons
+ ok_button = new FileDialogOkButton(this,
+ for_loading ? _("Load") : _("Save"));
- System::Directory d;
- System::DirectoryIter diter;
- FileItem f;
+ up_button = new FileDialogScrollButton(this, DIR_UP, -150);
+ down_button = new FileDialogScrollButton(this, DIR_DOWN, 100);
- // Get the list of files and folders in the current folder
- d = System::opendir(current_path, "*");
- for (diter = d.begin(); diter != d.end(); ++diter)
- {
- if ((*diter).name != "." && (*diter).name != ".."
- && (*diter).name != ".svn" && (*diter).type ==
System::DirectoryEntry::DE_DIRECTORY)
- {
- f.name = (*diter).name;
- f.is_directory = true;
- file_list.push_back(f);
- }
- }
+ gui_manager->add(ok_button, true);
+ gui_manager->add(up_button, true);
+ gui_manager->add(down_button, true);
+ gui_manager->add(new FileDialogCancelButton(this), true);
+ gui_manager->add(new FileDialogParentFolderButton(this), true);
- d = System::opendir(current_path, "*" + file_mask);
- for (diter = d.begin(); diter != d.end(); ++diter)
+ // FIXME: Ugly - hardcoded values for items in file dialog. Should be
dynamic.
+ // Create 8 FileDialogItems and add them to the gui_manager.
+ float center_x = (float)Display::get_width()/2;
+ float center_y = (float)Display::get_height()/2;
+
+ inputbox = new GUI::InputBox(450, Vector3f(center_x - 225,
+ center_y - 170), "", for_loading);
+ gui_manager->add((GUI::Component*)inputbox, true);
+
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 280, center_y - 140)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 280, center_y - 70)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 280, center_y + 10)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 280, center_y + 80)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 10, center_y - 140)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 10, center_y - 70)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 10, center_y + 10)));
+ file_dialog_items.push_back(new FileDialogItem(this,
+ Vector3f(center_x - 10, center_y + 80)));
+
+ for (std::vector<FileDialogItem*>::const_iterator i =
file_dialog_items.begin();
+ i != file_dialog_items.end(); i++)
+ gui_manager->add((GUI::Component*)(*i), true);
+
+ refresh();
+}
+
+FileDialog::~FileDialog ()
+{
+}
+
+bool FileDialog::draw (DrawingContext& gc)
+{
+ gc.draw(sprite, Vector3f(gc.get_width ()/2 - sprite.get_width ()/2,
+ gc.get_height ()/2 - sprite.get_height ()/2));
+ gc.draw_rect(gc.get_width() / 2 - 285, gc.get_height() / 2 - 160,
+ gc.get_width() / 2 + 285, gc.get_height() / 2 + 160,
Color(0,0,0));
+ gc.print_center(Fonts::chalk_large, gc.get_width()/2, gc.get_height()/2
- 220,
+ current_file.friendly_name == "" ? current_file.name :
current_file.friendly_name);
+
+ PingusSubMenu::draw(gc);
+ return true;
+}
+
+void FileDialog::preload ()
+{
+ sprite = Resource::load_sprite("core/menu/filedialog");
+}
+
+void FileDialog::refresh ()
+{
+ // Clear the current list of files
+ file_list.clear();
+ current_offset=0;
+
+ System::Directory d;
+ System::DirectoryIter diter;
+ FileItem f;
+
+ // Get the list of files and folders in the current folder
+ d = System::opendir(current_path, "*");
+ for (diter = d.begin(); diter != d.end(); ++diter)
+ {
+ if ((*diter).name != "." && (*diter).name != ".."
+ && (*diter).name != ".svn" && (*diter).type ==
System::DirectoryEntry::DE_DIRECTORY)
{
f.name = (*diter).name;
- f.is_directory = false;
+ f.is_directory = true;
file_list.push_back(f);
}
-
- std::sort(file_list.begin(), file_list.end(), &FileItemCompare);
-
- current_offset = 0;
- offset_changed();
}
- // Whenever the list of showing files has changed.
- void
- FileDialog::offset_changed()
+ d = System::opendir(current_path, "*" + file_mask);
+ for (diter = d.begin(); diter != d.end(); ++diter)
{
- unsigned j = current_offset;
+ f.name = (*diter).name;
+ f.is_directory = false;
+ file_list.push_back(f);
+ }
- for (std::vector<FileDialogItem*>::const_iterator i =
file_dialog_items.begin();
- i != file_dialog_items.end(); i++, j++)
- {
- if (j < (unsigned)file_list.size())
- (*i)->set_file(file_list[j]);
- else
- (*i)->hide();
- }
+ std::sort(file_list.begin(), file_list.end(), &FileItemCompare);
- // Show or hide scroll buttons
- if (current_offset == 0)
- up_button->hide();
- else
- up_button->show();
+ current_offset = 0;
+ offset_changed();
+}
- if (current_offset + (unsigned)file_dialog_items.size() <
(unsigned)file_list.size())
- down_button->show();
- else
- down_button->hide();
- }
+// Whenever the list of showing files has changed.
+void FileDialog::offset_changed()
+{
+ unsigned j = current_offset;
- // Scroll the list up or down.
- void
- FileDialog::scroll(int direction)
+ for (std::vector<FileDialogItem*>::const_iterator i =
file_dialog_items.begin();
+ i != file_dialog_items.end(); i++, j++)
{
- if (direction == DIR_UP)
- {
- if (current_offset != 0)
- current_offset -=
(unsigned)file_dialog_items.size();
- }
- else
- {
- if (current_offset + (unsigned)file_dialog_items.size()
< (unsigned)file_list.size())
- current_offset +=
(unsigned)file_dialog_items.size();
- }
- offset_changed();
+ if (j < (unsigned)file_list.size())
+ (*i)->set_file(file_list[j]);
+ else
+ (*i)->hide();
}
- // Set the file and show or hide the OK button.
- void
- FileDialog::set_selected_file(FileItem f)
- {
- current_file = f;
- if (current_file.name != "")
- ok_button->show();
- else
- ok_button->hide();
-
- inputbox->set_string(current_file.name.substr(0,
- current_file.name.length()-file_mask.length()));
-
- if (current_file.is_directory)
- ok_pressed();
+ // Show or hide scroll buttons
+ if (current_offset == 0)
+ up_button->hide();
+ else
+ up_button->show();
+
+ if (current_offset + (unsigned)file_dialog_items.size() <
(unsigned)file_list.size())
+ down_button->show();
+ else
+ down_button->hide();
+}
+
+// Scroll the list up or down.
+void FileDialog::scroll(int direction)
+{
+ if (direction == DIR_UP)
+ {
+ if (current_offset != 0)
+ current_offset -= (unsigned)file_dialog_items.size();
}
+ else
+ {
+ if (current_offset + (unsigned)file_dialog_items.size() <
(unsigned)file_list.size())
+ current_offset += (unsigned)file_dialog_items.size();
+ }
+ offset_changed();
+}
- void
- FileDialog::ok_pressed()
+// Set the file and show or hide the OK button.
+void FileDialog::set_selected_file(FileItem f)
+{
+ current_file = f;
+ if (current_file.name != "")
+ ok_button->show();
+ else
+ ok_button->hide();
+
+ inputbox->set_string(current_file.name.substr(0,
+ current_file.name.length()-file_mask.length()));
+
+ if (current_file.is_directory)
+ ok_pressed();
+}
+
+void FileDialog::ok_pressed()
+{
+ // If it's a directory, change to it.
+ if (current_file.is_directory)
{
- // If it's a directory, change to it.
- if (current_file.is_directory)
+ if (current_file.name != "..")
{
- if (current_file.name != "..")
- {
- current_path += current_file.name + "/";
- }
- else
- {
- size_t index = current_path.size() > 1 ?
current_path.size() - 2 : std::string::npos;
- size_t pos = current_path.find_last_of('/',
index);
- if (pos != std::string::npos)
- current_path = current_path.substr(0,
pos + 1);
- else
- current_path.clear();
- }
- refresh();
- ok_button->hide();
+ current_path += current_file.name + "/";
}
else
{
- if (for_loading)
- listener->load(current_path +
current_file.name, file_mask);
+ size_t index = current_path.size() > 1 ?
current_path.size() - 2 : std::string::npos;
+ size_t pos = current_path.find_last_of('/', index);
+ if (pos != std::string::npos)
+ current_path = current_path.substr(0, pos + 1);
else
- listener->save(current_path +
current_file.name, file_mask);
+ current_path.clear();
}
+ refresh();
+ ok_button->hide();
}
-
- void
- FileDialog::cancel_pressed()
+ else
{
- listener->cancel();
+ if (for_loading)
+ listener->load(current_path + current_file.name,
file_mask);
+ else
+ listener->save(current_path + current_file.name,
file_mask);
}
+}
+
+void FileDialog::cancel_pressed()
+{
+ listener->cancel();
+}
+
+void FileDialog::update(const GameDelta &delta)
+{
+ PingusSubMenu::update(delta);
- void
- FileDialog::update(const GameDelta &delta)
- {
- PingusSubMenu::update(delta);
-
- // FIXME: Ugly busy polling
- if (!for_loading)
- if (inputbox->get_string() != current_file.name)
- {
- FileItem f;
- f.friendly_name = inputbox->get_string();
- f.name = f.friendly_name + file_mask;
- f.is_directory = false;
- set_selected_file(f);
- }
- }
+ // FIXME: Ugly busy polling
+ if (!for_loading)
+ if (inputbox->get_string() != current_file.name)
+ {
+ FileItem f;
+ f.friendly_name = inputbox->get_string();
+ f.name = f.friendly_name + file_mask;
+ f.is_directory = false;
+ set_selected_file(f);
+ }
+}
/* EOF */
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