[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Pingus-CVS] r2867 - branches/pingus_sdl
From: |
grumbel at BerliOS |
Subject: |
[Pingus-CVS] r2867 - branches/pingus_sdl |
Date: |
Sun, 12 Aug 2007 21:04:10 +0200 |
Author: grumbel
Date: 2007-08-12 21:04:09 +0200 (Sun, 12 Aug 2007)
New Revision: 2867
Modified:
branches/pingus_sdl/TODO
Log:
- more issues
Modified: branches/pingus_sdl/TODO
===================================================================
--- branches/pingus_sdl/TODO 2007-08-12 17:09:26 UTC (rev 2866)
+++ branches/pingus_sdl/TODO 2007-08-12 19:04:09 UTC (rev 2867)
@@ -9,8 +9,6 @@
- make option menu accessible from in-game (top/left corner)
-- add drag&drop scrolling
-
- proper waiter animation
- repaint pause and fast-forward button
@@ -40,6 +38,17 @@
Roadmap for Pingus 0.7.0
~~~~~~~~~~~~~~~~~~~~~~~~
+- add drag&drop scrolling
+
+- exit wrong at data/levels/tutorial/snow12-grumbel.scm (colmap removal buggy?)
+
+- Spelling: data/levels/tutorial/snow20-grumbel.scm:
+ "more practice. This level(s) presents you with at least three"
+
+- add [Ctrl]+g to grab the mouse (according to Darklock that is common for SDL
apps)
+
+- add Alt-Enter for fullscreen toggling
+
- Font::draw() origin only works properly for left, right and center break
with multiline text
- nuke button is unclean, other buttons not so great either -> repaint
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Pingus-CVS] r2867 - branches/pingus_sdl,
grumbel at BerliOS <=