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[Pingus-CVS] r3362 - trunk/pingus


From: grumbel at BerliOS
Subject: [Pingus-CVS] r3362 - trunk/pingus
Date: Sun, 28 Oct 2007 16:46:27 +0100

Author: grumbel
Date: 2007-10-28 16:46:27 +0100 (Sun, 28 Oct 2007)
New Revision: 3362

Modified:
   trunk/pingus/TODO
Log:
- moved stuff around

Modified: trunk/pingus/TODO
===================================================================
--- trunk/pingus/TODO   2007-10-28 15:46:05 UTC (rev 3361)
+++ trunk/pingus/TODO   2007-10-28 15:46:27 UTC (rev 3362)
@@ -95,9 +95,29 @@
 Important:
 ==========
 
+- jumper dies sometimes in data/levels/tutorial/snow11-grumbel.scm when 
hitting the ground (src/actions/faller.cpp:107 is reached)
+
+- halloween1-grumbel.pingus - faller doesn't die even if it should
+  (workaround by moving the groundpiece a bit, fixing falling code is
+  however preferd)
+
+- start_pos is missing in editor
+
+- Levels: All levels lack description
+- check all entrances are properly done
+
 - The goal should be to provide fullscreen support for most common
   monitors:
 
+halloween1-grumbel.pingus - circle save - finished - needs testing (easy) - 
demonstrates a Faller bug
+halloween2-grumbel.pingus - rescue by jump - finished - needs testing (easy)
+halloween3-grumbel.pingus - digg tunnel - finished - needs testing (medium)
+halloween4-grumbel.pingus - wall bomb - finished - needs testing (easy/medium)
+halloween5-grumbel.pingus - join-jump - finished - needs testing (hard++)
+halloween6-grumbel.pingus - jump high - finished - needs testing  (easy)
+halloween7-grumbel.pingus - rescue - finished - needs testing - number of 
pingus wrong (hard--)
+halloween8-plouj.pingus - bridge broken - (hard+)
+
 Monitor Resolutions:
 --------------------
   1600x1200
@@ -149,36 +169,15 @@
 data/levels/tutorial/snow9-grumbel.pingus:             (levelsize 1500  600)
 data/levels/tutorial/solid-tutorial-grumbel.pingus:    (levelsize 1000  700)
 
-- remove difficulty display in startscreen
+Meduim Important:
+=================
 
-- start_pos is missing in editor
-
 - Water Glitch: the water on the minimap changes color after the colmap is 
altered or the first time
 
-- Levels: All levels lack name and description
-- check all entrances are properly done
-- check that number of pingus and number to save are adjusted
-- check that actions are limited
-- add name and descriptions
-
-halloween1-grumbel.pingus - circle save - finished - needs testing (easy) - 
demonstrates a Faller bug
-halloween2-grumbel.pingus - rescue by jump - finished - needs testing (easy)
-halloween3-grumbel.pingus - digg tunnel - finished - needs testing (medium)
-halloween4-grumbel.pingus - wall bomb - finished - needs testing (easy/medium)
-halloween5-grumbel.pingus - join-jump - finished - needs testing (hard++)
-halloween6-grumbel.pingus - jump high - finished - needs testing  (easy)
-halloween7-grumbel.pingus - rescue - finished - needs testing - number of 
pingus wrong (hard--)
-halloween8-plouj.pingus - bridge broken - (hard+)
-
-- jumper dies sometimes in data/levels/tutorial/snow11-grumbel.scm when 
hitting the ground (src/actions/faller.cpp:107 is reached)
-
 - implement option menu
 
 - make auto-scroll disableable in fullscreen
 
-Meduim Important:
-=================
-
 - Regenerate Courier fonts for latin-1/2/9
 
 ### Loading font file: system://data/images/fonts/courier_small-iso-8859-9.font
@@ -304,6 +303,10 @@
 Important:
 ==========
 
+
+Medium Important:
+=================
+
 - default entrance hotspots to 100
 
 - changing the map size in the editor does not change the view bounds 
(GraphicState.set_limits())
@@ -315,9 +318,6 @@
 
 - shrinking the editor window to much causes a crash (limit size as temporary 
fix)
 
-Medium Important:
-=================
-
 - implement proper tmpfile Support (save tmp levels to ~/.pingus/tmp/
   for backup purpose in case of editor crash or so)
 





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