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[Pingus-CVS] r3388 - trunk/pingus
From: |
grumbel at BerliOS |
Subject: |
[Pingus-CVS] r3388 - trunk/pingus |
Date: |
Tue, 30 Oct 2007 06:51:34 +0100 |
Author: grumbel
Date: 2007-10-30 06:51:33 +0100 (Tue, 30 Oct 2007)
New Revision: 3388
Modified:
trunk/pingus/TODO
Log:
- removed some solved items
Modified: trunk/pingus/TODO
===================================================================
--- trunk/pingus/TODO 2007-10-30 05:50:12 UTC (rev 3387)
+++ trunk/pingus/TODO 2007-10-30 05:51:33 UTC (rev 3388)
@@ -95,19 +95,12 @@
Important:
==========
-- jumper dies sometimes in data/levels/tutorial/snow11-grumbel.scm when
hitting the ground (src/actions/faller.cpp:107 is reached)
-
-- halloween1-grumbel.pingus - faller doesn't die even if it should
- (workaround by moving the groundpiece a bit, fixing falling code is
- however preferd)
-
-- start_pos is missing in editor
-
- Levels: All levels lack description
-- check all entrances are properly done
-- The goal should be to provide fullscreen support for most common
- monitors:
+- Water Glitch: the water on the minimap changes color after the
+ colmap is altered for the first time, caused by Sprite() 'stealing'
+ the Canvas and converting it to display format, thus SmallmapImages
+ assumptions about colorformat are wrong
halloween1-grumbel.pingus - circle save - finished - needs testing (easy) -
demonstrates a Faller bug
halloween2-grumbel.pingus - rescue by jump - finished - needs testing (easy)
@@ -118,12 +111,20 @@
halloween7-grumbel.pingus - rescue - finished - needs testing - number of
pingus wrong (hard--)
halloween8-plouj.pingus - bridge broken - (hard+)
+Meduim Important:
+=================
+- The goal should be to provide fullscreen support for most common
+ monitors:
+
Monitor Resolutions:
--------------------
+ 1920×1200 (WUXGA)
+ 1920x1080 (HD-TV)
+ 1680x1050
1600x1200
- 1920x1080
- 1400x1050
- 1280x1024
+ 1400x1050 (Widescreen LCD)
+ 1440x900
+ 1280x1024 (19" LCD)
1152x864
1024x768
@@ -169,14 +170,9 @@
data/levels/tutorial/snow9-grumbel.pingus: (levelsize 1500 600)
data/levels/tutorial/solid-tutorial-grumbel.pingus: (levelsize 1000 700)
-Meduim Important:
-=================
+- start_pos is missing in editor (worked around by centering the view
+ on the entrances)
-- Water Glitch: the water on the minimap changes color after the
- colmap is altered for the first time, caused by Sprite() 'stealing'
- the Canvas and converting it to display format, thus SmallmapImages
- assumptions about colorformat are wrong
-
- implement option menu
- make auto-scroll disableable in fullscreen
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