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[Pingus-CVS] r3423 - trunk/pingus


From: grumbel at BerliOS
Subject: [Pingus-CVS] r3423 - trunk/pingus
Date: Wed, 31 Oct 2007 06:08:32 +0100

Author: grumbel
Date: 2007-10-31 06:08:32 +0100 (Wed, 31 Oct 2007)
New Revision: 3423

Modified:
   trunk/pingus/TODO
Log:
- some stuff for the next version

Modified: trunk/pingus/TODO
===================================================================
--- trunk/pingus/TODO   2007-10-31 05:02:09 UTC (rev 3422)
+++ trunk/pingus/TODO   2007-10-31 05:08:32 UTC (rev 3423)
@@ -85,6 +85,10 @@
 - do we need z-pos for anything or does implicit object position serve
   the same purpose? Problem: Groundpieces all have the same z-level,
   the editor doesn't handle that and allows insertions inbetween
+
+- StringFormat does line breaking TeX-style, but that isn't useful
+  with the current s-expr format, which can handle explicit line
+  breaks just fine
 
 Roadmap for Pingus 0.7.2
 ~~~~~~~~~~~~~~~~~~~~~~~~
@@ -106,6 +110,10 @@
 Meduim Important:
 =================
 
+- resource system needs a review/rewrite
+
+- "core/misc/404sprite" should be returned for missing graphics
+
 - The goal should be to provide fullscreen support for most common
   monitors:
 
@@ -198,10 +206,6 @@
 
 - add dynamic resize for the game
 
-- resource system needs a review/rewrite
-
-- "core/misc/404sprite" should be returned for missing graphics
-
 - main menu crashes when you click a little wildely:
 
   decide whether to ignore cached_action != CA_NONE in





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