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[Pingus-CVS] r3423 - trunk/pingus
From: |
grumbel at BerliOS |
Subject: |
[Pingus-CVS] r3423 - trunk/pingus |
Date: |
Wed, 31 Oct 2007 06:08:32 +0100 |
Author: grumbel
Date: 2007-10-31 06:08:32 +0100 (Wed, 31 Oct 2007)
New Revision: 3423
Modified:
trunk/pingus/TODO
Log:
- some stuff for the next version
Modified: trunk/pingus/TODO
===================================================================
--- trunk/pingus/TODO 2007-10-31 05:02:09 UTC (rev 3422)
+++ trunk/pingus/TODO 2007-10-31 05:08:32 UTC (rev 3423)
@@ -85,6 +85,10 @@
- do we need z-pos for anything or does implicit object position serve
the same purpose? Problem: Groundpieces all have the same z-level,
the editor doesn't handle that and allows insertions inbetween
+
+- StringFormat does line breaking TeX-style, but that isn't useful
+ with the current s-expr format, which can handle explicit line
+ breaks just fine
Roadmap for Pingus 0.7.2
~~~~~~~~~~~~~~~~~~~~~~~~
@@ -106,6 +110,10 @@
Meduim Important:
=================
+- resource system needs a review/rewrite
+
+- "core/misc/404sprite" should be returned for missing graphics
+
- The goal should be to provide fullscreen support for most common
monitors:
@@ -198,10 +206,6 @@
- add dynamic resize for the game
-- resource system needs a review/rewrite
-
-- "core/misc/404sprite" should be returned for missing graphics
-
- main menu crashes when you click a little wildely:
decide whether to ignore cached_action != CA_NONE in
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