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[Pingus-CVS] r4180 - in trunk/pingus: . src
From: |
grumbel |
Subject: |
[Pingus-CVS] r4180 - in trunk/pingus: . src |
Date: |
Sat, 27 Aug 2011 18:04:16 +0200 |
Author: grumbel
Date: 2011-08-27 18:04:16 +0200 (Sat, 27 Aug 2011)
New Revision: 4180
Modified:
trunk/pingus/TODO
trunk/pingus/src/README
Log:
Updated TODO and src/README
Modified: trunk/pingus/TODO
===================================================================
--- trunk/pingus/TODO 2011-08-27 16:03:14 UTC (rev 4179)
+++ trunk/pingus/TODO 2011-08-27 16:04:16 UTC (rev 4180)
@@ -27,6 +27,10 @@
Roadmap for Pingus 0.8.0:
~~~~~~~~~~~~~~~~~~~~~~~~~
+* add priority to levelsets that can be used to sort them
+
+* make video walkthrough for the whole game (demo files still don't really
work)
+
Code Cleanup
============
@@ -117,6 +121,10 @@
"Important" Stuff and Random Notes:
===================================
+* music is ignoring some notes in playback, mikmod is likely cause of
+ the trouble, converting everything to .ogg might be an acceptable
+ workaround
+
* map middle button to pause
* confusing output:
@@ -278,6 +286,8 @@
Wishlist:
=========
+* levelset list should resize on window resize
+
* particle pingu explosions are rects, should be circles
(Vel(rand()%10, rand()%10) vs Vel(angle, length))
@@ -322,6 +332,8 @@
Bugs:
=====
+* go into a level, resize the window, leave the level, worldmap will look
messed up
+
* GroundMap tiles are currently RGBA, while in reality they are just
RGB with a colorkey, room for optimization
Modified: trunk/pingus/src/README
===================================================================
--- trunk/pingus/src/README 2011-08-27 16:03:14 UTC (rev 4179)
+++ trunk/pingus/src/README 2011-08-27 16:04:16 UTC (rev 4180)
@@ -1,17 +1,25 @@
pingus/src/
-=-=-=-=-=-
-pingus/
- The core game, menus and stuff
-
editor/
The level editor
engine/
Generic non game specific rendering and sounds parts of the code
+lisp/
+ S-Expression parsing library
+
+math/
+ Math related classes
+
+pingus/
+ The core game, menus and stuff
+
util/
Portable utility classes that don't depend on SDL or other multimedia
libraries
+win32/
+ Windows specific code
# EOF #
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