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[Pingus-CVS] [pingus] push by address@hidden - NEWS update on 2011-10-10


From: pingus
Subject: [Pingus-CVS] [pingus] push by address@hidden - NEWS update on 2011-10-10 15:49 GMT
Date: Mon, 10 Oct 2011 16:03:14 +0000

Revision: 9f2fd3652d5d
Author:   Ingo Ruhnke <address@hidden>
Date:     Mon Oct 10 08:47:58 2011
Log:      NEWS update

http://code.google.com/p/pingus/source/detail?r=9f2fd3652d5d

Modified:
 /NEWS

=======================================
--- /NEWS       Sun Oct  9 07:00:24 2011
+++ /NEWS       Mon Oct 10 08:47:58 2011
@@ -1,8 +1,8 @@
-Pingus 0.7.4 (09/Oct/2011)
+Pingus 0.7.4 (10/Oct/2011)
 ==========================
 * fixed game not starting when no soundcard is present
 * all halloween and tutorial levels have been converted to a minimum
-  size 1920x1200 so they can be played in fullscreen without letterboxing
+ size of 1920x1200 so they can be played in fullscreen without letterboxing
 * new --userdir command line switch to set the directory where savegames
   are saved
 * menu getting confused by fast succedding clicks fixed
@@ -12,7 +12,7 @@
 * OpenGL rendering
 * new blackboard graphic
 * Unicode support
-* two new levelsets, "Desert" and "Factory Campaign"
+* two new levelsets, "Desert" and "Factory Campaign", with 27 new levels
 * added a man-page
 * deadly fall height has been increased
 * support for prefab objects and groups in the editor



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