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BUG #1589: The whole concept of forces/move_with_forces/forces_holder >


From: Gervase Lam
Subject: BUG #1589: The whole concept of forces/move_with_forces/forces_holder > needs to be rethought
Date: Mon, 4 Nov 2002 01:00:56 +0000

> =================== BUG #1589: FULL BUG SNAPSHOT ===================
> http://savannah.nongnu.org/bugs/?func=detailbug&bug_id=1589&group_id=218
>4
>
> Submitted by: grumbel                   Project: Pingus                
>         Submitted on: 2002-Nov-03 15:02
> Category:  Game Engine                  Severity:  5 - Major            
>         Bug Group:  Incorrect Behaviour         Resolution:  None
> Assigned to:  None                      Status:  Open Release:
>  0.5.0-CVS                     Platform Version:  None Planned Release:
>  0.5.0
>
> Summary:  The whole concept of forces/move_with_forces/forces_holder
> needs to be rethought
>
> Original Submission:  The whole concept of
> forces/move_with_forces/forces_holder needs to be rethought, its
> currently ugly not not really maintainable.

Ingo,

Could you say what the problem is and possible initial ideas on what the 
solution could be?

I know that there is the fallers don't die problem.  But I thought this 
was due to the fact that somebody had changed the deadly velocity in 
response to the desert2.xml level being impossible to do.

I don't have an update to date CVS at the moment.  I don't want to 
overwrite my stuff in connection with fixed width fonts (I'll most 
probably e-mail about this later).

I'll have a quick look and see about the fallers don't die problem before 
I go to bed. 

Thanks,
Gervase.




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