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Re: Level testing
From: |
David Philippi |
Subject: |
Re: Level testing |
Date: |
Sat, 23 Nov 2002 17:30:19 +0100 |
User-agent: |
KMail/1.4.1 |
On Friday 22 November 2002 19:34, David Grant wrote:
> It is pretty annoying to test levels when half of them don't work. Is
Determining wheter a level is playable and needs only to be rated according to
difficulty / actions needed requires a test of all existing ones before. Once
a level is identified as totally unplayable it may be moved to a different
directory so as not to be tried by another beta tester again.
Bye David
- Level testing, David Grant, 2002/11/22
- Re: Level testing,
David Philippi <=