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Re: level editor bugs, playable levels marked as not
From: |
Ingo Ruhnke |
Subject: |
Re: level editor bugs, playable levels marked as not |
Date: |
02 Dec 2002 01:25:26 +0100 |
User-agent: |
Gnus/5.09 (Gnus v5.9.0) Emacs/21.2 |
"Foosh Foosh" <address@hidden> writes:
> Two issues that I've not seen documented have come up. One is the
> level editor. It appears to freeze if I attempt to change some of the
> level properties, specifically whether a level I've created is
> playable.
I have fixed the whole property GUI in the last days, can you try
again if it still freezes?
> Also, attempting to run a level without a background looks quite
> strange. Perhaps there should be a warning? It took a while to
> figure out.
Possible, but I don't consider it important, especially since it could
get annoying over time once you figured out how the editor works. And
at the moment I am the only active level designer around...
> Thirdly, sometimes on a blank level, it says there are no
> properties, and the little box isn't closable.
I have added close buttons now.
> The second is levels marked incorrectly. The following levels are
> marked unplayable but enough lemmings can be saved: desert4.xml
> desert5.xml (hard but good, takes thinking)
>
> With another few seconds: desert-phil2.xml (got 71, needed 80, just
> ran out of time.)
In the next days I will try to fix a few playablity markers.
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