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[Qemu-arm] [PATCH v2 4/5] numa: fallback to default NUMA node instead of
From: |
Igor Mammedov |
Subject: |
[Qemu-arm] [PATCH v2 4/5] numa: fallback to default NUMA node instead of node 0 |
Date: |
Tue, 23 May 2017 16:38:49 +0200 |
Do the same as we did in commit
(57924bcd8 numa: introduce machine callback for VCPU to node mapping)
but only for incomplete mapping usecase, falling back to board
provided default cpu to node mapping if user hasn't provided
mapping for CPU explicitly.
Signed-off-by: Igor Mammedov <address@hidden>
---
hw/core/machine.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/hw/core/machine.c b/hw/core/machine.c
index 964b75d..b8df15f 100644
--- a/hw/core/machine.c
+++ b/hw/core/machine.c
@@ -730,9 +730,6 @@ static void machine_numa_finish_init(MachineState *machine)
g_string_append_printf(s, "%sCPU %d [%s]",
s->len ? ", " : "", i, cpu_str);
g_free(cpu_str);
-
- /* non mapped cpus used to fallback to node 0 */
- props.node_id = 0;
}
props.has_node_id = true;
--
2.7.4
[Qemu-arm] [PATCH v2 3/5] numa: make sure that all cpus in has has_node_id set if numa is enabled, Igor Mammedov, 2017/05/23
[Qemu-arm] [PATCH v2 5/5] numa: move numa_node from CPUState into target specific classes, Igor Mammedov, 2017/05/23