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Re: [Qemu-block] [PATCH v2 2/3] qcow2: handle reopening bitmaps on bdrv_


From: Kevin Wolf
Subject: Re: [Qemu-block] [PATCH v2 2/3] qcow2: handle reopening bitmaps on bdrv_invalidate_cache
Date: Fri, 22 Dec 2017 17:28:36 +0100
User-agent: Mutt/1.9.1 (2017-09-22)

Am 22.12.2017 um 17:12 hat Vladimir Sementsov-Ogievskiy geschrieben:
> 22.12.2017 18:43, Kevin Wolf wrote:
> > Am 22.12.2017 um 15:25 hat Vladimir Sementsov-Ogievskiy geschrieben:
> > > 22.12.2017 16:39, Kevin Wolf wrote:
> > > > Am 12.12.2017 um 17:04 hat Vladimir Sementsov-Ogievskiy geschrieben:
> > > > > Consider migration with shared storage. Persistent bitmaps are stored
> > > > > on bdrv_inactivate. Then, on destination
> > > > > process_incoming_migration_bh() calls bdrv_invalidate_cache_all() 
> > > > > which
> > > > > leads to qcow2_load_autoloading_dirty_bitmaps() which fails if bitmaps
> > > > > are already loaded on destination start. In this case we should call
> > > > > qcow2_reopen_bitmaps_rw instead.
> > > > > 
> > > > > Signed-off-by: Vladimir Sementsov-Ogievskiy <address@hidden>
> > > > > Reviewed-by: John Snow <address@hidden>
> > > > qcow2_invalidate_cache() calls qcow2_close() first, so why are there
> > > > still any bitmaps loaded? Isn't this a bug? Do we leak bitmaps when a
> > > > qcow2 image is closed?
> > > > 
> > > > Kevin
> > > Interesting point.
> > > 
> > > Now persistent dirty bitmaps are released at the end of
> > > bdrv_inactivate_recurse,
> > > which is not called here. It was a separate patch
> > > 
> > > commit 615b5dcf2decbc5f0abb512d13d7e5db2385fa23
> > > Author: Vladimir Sementsov-Ogievskiy <address@hidden>
> > > Date:   Wed Jun 28 15:05:30 2017 +0300
> > > 
> > >      block: release persistent bitmaps on inactivate
> > > 
> > > May be it is more correct to release them immediately after storing, in
> > > qcow2_inactivete.
> > I chose the question form because I'm really not deep enough into the
> > bitmap code to have a solid opinion, but I have a feeling that releasing
> > the bitmaps from the block driver that provided them would be cleaner
> > indeed. I suppose the same is true for .bdrv_close.
> > 
> > > But it will not fix the issue, because qcow2_close will
> > > call qcow2_inactivate only if (!(s->flags & BDRV_O_INACTIVE)), but it is
> > > not the case.
> > Yes, good point.
> > 
> > Is there a reason why bitmaps are already loaded in qcow2_do_open() even
> > if the image is inactive? Can bitmaps be meaningfully used on inactive
> > images?
> > 
> > Otherwise, we could just make qcow2_load_autoloading_dirty_bitmaps()
> > conditional on cleared BDRV_O_INACTIVE.
> > 
> > > or we can do like this, it fixes the new test:
> > >    static void qcow2_close(BlockDriverState *bs)
> > > {
> > >        BDRVQcow2State *s = bs->opaque;
> > > qemu_vfree(s->l1_table);
> > >        /* else pre-write overlap checks in cache_destroy may crash */
> > >        s->l1_table = NULL;
> > > 
> > >        if (!(s->flags & BDRV_O_INACTIVE)) {
> > > qcow2_inactivate(bs);
> > > }
> > > +     bdrv_release_persistent_dirty_bitmaps(bs);
> > > 
> > > What do you think?
> > Hm, I think I don't like this much.
> > 
> > We just need to decide what the status of inactive images is supposed to
> > be. If they should have bitmaps, then your patch is probably right. But
> > if inactive images shouldn't have any, we need to change qcow2_do_open()
> > and qcow2_inactivate().
> > 
> > Kevin
> 
> Does Qemu start in inactive mode when and only when it is incoming
> migration? In this case I don't see any reason of early-load the
> bitmaps. Backup in inactive mode should not be allowed too, yes?

Yes, inactive images are only for incoming migration at the moment.

I would like to change that into opening all images as inactive and then
immediately activate them (just to unify two code paths, one of which
isn't tested as much as it should be), but that wouldn't be visible
externally, so it should be fine, too.

> So, it looks like it's ok to just do not autoload bitmaps if we are in
> inactive mode. The difference would be that user will not see these
> bitmaps during migration. And he even may create bitmaps with same
> names, which will lead to fault. But it don't look like real problem.

You can't create persistent bitmaps on an inactive image anyway, because
that would involve writes.

Conflicts with temporary bitmaps might be possible, though.

Kevin



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