qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] Joystick, gameport, midi, PC speaker and better sound c


From: use . reply-to . address
Subject: Re: [Qemu-devel] Joystick, gameport, midi, PC speaker and better sound cards support
Date: Mon, 21 Mar 2005 14:52:26 -0500
User-agent: Mozilla Thunderbird 1.0 (Windows/20041206)

Andrew Francis wrote:

On Mon, Mar 21, 2005 at 03:03:03AM -0500, address@hidden wrote:
Hi,

I'd like to know if joystick support is being considered for inclusion into
qemu someday ?
*snip*
for the host side of business , in the case of linux the js* interface takes
care of everything and is surprisingly easy to use (I made a program fully
joystick aware with the "gambas" language in less than a day)

The SDL library (already used by qemu for keyboard/mouse/display) has
joystick support. I had a go at implementing joystick support a while
back, but it doesn't work yet - my test case, TIE Fighter on MS-DOS,
responded initially but would stop responding to movement/buttons
halfway through the calibration.

I was actually planning to dust it off this coming weekend and try to
get it working. If anyone else is really eager to have a go before then,
let me know and I'll throw a patch together.

I could give that patch a try if it works against recent cvs , I'm not well versed in C so I can't be of much help there , but I sure have a lot of games to test it with






reply via email to

[Prev in Thread] Current Thread [Next in Thread]