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Re: [Qemu-devel] [1/6] Add g364 framebuffer device
From: |
Aurelien Jarno |
Subject: |
Re: [Qemu-devel] [1/6] Add g364 framebuffer device |
Date: |
Fri, 28 Mar 2008 00:36:33 +0100 |
User-agent: |
Mutt/1.5.13 (2006-08-11) |
See my comments inline.
On Mon, Mar 03, 2008 at 11:43:28AM +0100, Hervé Poussineau wrote:
> Attached patch adds emulation for the G364 framebuffer
> Index: hw/g364fb.c
> ===================================================================
> --- hw/g364fb.c Thu Jan 1 00:00:00 1970
> +++ hw/g364fb.c Mon Mar 3 07:54:47 2008
> @@ -0,0 +1,408 @@
> +/*
> + * QEMU G364 framebuffer Emulator.
> + *
> + * Copyright (c) 2007-2008 Herv? Poussineau
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License as
> + * published by the Free Software Foundation; either version 2 of
> + * the License, or (at your option) any later version.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
> + *
> + * You should have received a copy of the GNU General Public License
> + * along with this program; if not, write to the Free Software
> + * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
> + * MA 02111-1307 USA
> + */
Most of the hardware emulation parts are distributed in a BSD like
license. I am not forcing you to choose this other license, I am just
wanting to make sure you've been aware of that.
> +#include "hw.h"
> +#include "console.h"
> +#include "pixel_ops.h"
> +
> +//#define DEBUG_G364
> +
> +typedef struct G364State {
> + uint8_t *vram_ptr;
> + target_phys_addr_t vram_base;
> + int vram_size;
unsigned int please.
> + uint8_t *vram_buffer;
> + target_phys_addr_t ctrl_base;
> + uint32_t ctla;
> + uint8_t palette[256][3];
> + /* display refresh support */
> + DisplayState *ds;
> + int graphic_mode;
> + uint32_t scr_width, scr_height; /* in pixels */
> + uint32_t last_scr_width, last_scr_height; /* in pixels */
> +} G364State;
> +
> +/*
> + * graphic modes
> + */
> +#define BPP 8
> +#define PIXEL_WIDTH 8
> +#include "g364fb_template.h"
> +#undef BPP
> +#undef PIXEL_WIDTH
> +
> +#define BPP 15
> +#define PIXEL_WIDTH 16
> +#include "g364fb_template.h"
> +#undef BPP
> +#undef PIXEL_WIDTH
> +
> +#define BPP 16
> +#define PIXEL_WIDTH 16
> +#include "g364fb_template.h"
> +#undef BPP
> +#undef PIXEL_WIDTH
> +
> +#define BPP 32
> +#define PIXEL_WIDTH 32
> +#include "g364fb_template.h"
> +#undef BPP
> +#undef PIXEL_WIDTH
> +
> +static void g364fb_draw_graphic(G364State *s, int full_update)
> +{
> + if (s->scr_width <= 0 || s->scr_height <= 0)
> + return;
scr_width and scr_height are unsigned number, so this test actually
check if those number are null or not.
> + if (s->scr_width != s->last_scr_width
> + || s->scr_height != s->last_scr_height) {
> + s->last_scr_width = s->scr_width;
> + s->last_scr_height = s->scr_height;
> + dpy_resize(s->ds, s->last_scr_width, s->last_scr_height);
> + full_update = 1;
> + }
> +
> + switch (s->ds->depth) {
> + case 8:
> + g364fb_draw_graphic8(s, full_update);
> + break;
> + case 15:
> + g364fb_draw_graphic15(s, full_update);
> + break;
> + case 16:
> + g364fb_draw_graphic16(s, full_update);
> + break;
> + case 32:
> + g364fb_draw_graphic32(s, full_update);
> + break;
> + default:
> + printf("g364fb: unknown depth %d\n", s->ds->depth);
> + return;
> + }
> +
> + dpy_update(s->ds, 0, 0, s->last_scr_width, s->last_scr_height);
> +}
> +
> +static void g364fb_draw_blank(G364State *s, int full_update)
> +{
> + int i, w;
> + uint8_t *d;
> +
> + if (!full_update)
> + return;
> + if (s->last_scr_width <= 0 || s->last_scr_height <= 0)
> + return;
> +
> + w = s->last_scr_width * ((s->ds->depth + 7) >> 3);
> + d = s->ds->data;
> + for(i = 0; i < s->last_scr_height; i++) {
> + memset(d, 0, w);
> + d += s->ds->linesize;
> + }
> + dpy_update(s->ds, 0, 0,
> + s->last_scr_width, s->last_scr_height);
> +}
> +
> +#define GMODE_GRAPH 0
> +#define GMODE_BLANK 1
> +
> +static void g364fb_update_display(void *opaque)
> +{
> + G364State *s = opaque;
> + int full_update, graphic_mode;
> +
> + if (s->ctla & 0x400)
Please use a #define instead of hardcoding the value.
> + graphic_mode = GMODE_BLANK;
> + else
> + graphic_mode = GMODE_GRAPH;
> + full_update = 0;
> + if (graphic_mode != s->graphic_mode) {
> + s->graphic_mode = graphic_mode;
> + full_update = 1;
> + }
> + switch(graphic_mode) {
> + case GMODE_GRAPH:
> + g364fb_draw_graphic(s, full_update);
> + break;
> + case GMODE_BLANK:
> + default:
> + g364fb_draw_blank(s, full_update);
> + break;
> + }
> +}
> +
> +/* force a full display refresh */
> +static void g364fb_invalidate_display(void *opaque)
> +{
> + G364State *s = opaque;
> + s->graphic_mode = -1; /* force full update */
> +}
> +
> +static void g364fb_reset(void *opaque)
> +{
> + G364State *s = opaque;
> +
> + memset(s->palette, 0, sizeof(s->palette));
> + s->scr_width = s->scr_height = 0;
> + s->last_scr_width = s->last_scr_height = 0;
> + memset(s->vram_buffer, 0, s->vram_size);
> + s->graphic_mode = -1; /* force full update */
> +}
> +
> +static void g364fb_screen_dump(void *opaque, const char *filename)
> +{
> + G364State *s = opaque;
> + int y, x;
> + uint8_t index;
> + uint8_t *data_buffer;
> + FILE *f;
> +
> + f = fopen(filename, "wb");
> + if (!f)
> + return;
> +
> + data_buffer = s->vram_buffer;
> + fprintf(f, "P6\n%d %d\n%d\n",
> + s->scr_width, s->scr_height, 255);
> + for(y = 0; y < s->scr_height; y++)
> + for(x = 0; x < s->scr_width; x++, data_buffer++) {
> + index = *data_buffer;
> +
> + if (index >= 16) {
> + /* XXX: what to do? */
> + fputc(0, f);
> + fputc(0, f);
> + fputc(0, f);
> + continue;
> + }
> +
> + fputc(s->palette[index][0], f);
> + fputc(s->palette[index][1], f);
> + fputc(s->palette[index][2], f);
> + }
> + fclose(f);
> +}
> +
> +static void g364fb_text_update(void *opaque, console_ch_t *chardata)
> +{
> + /* XXX: g364fb has no text mode, so what to do? */
You should pass a NULL pointer to graphic_console_init() instead.
> +}
> +
> +/* called for accesses to io ports */
> +static uint32_t g364fb_ctrl_readb(void *opaque, target_phys_addr_t addr)
> +{
> + G364State *s = opaque;
> + uint32_t relative_addr = addr - s->ctrl_base;
Use addr &= 0xffff; instead. This will save a temporary register, and
avoid problems if sizeof(target_phys_addr_t) != sizeof(uint32_t);
> + uint32_t val;
> +
> + switch (relative_addr) {
> + default:
> +#ifdef DEBUG_G364
> + printf("g364fb/ctrl: invalid read at [0x%x]\n", relative_addr);
> +#endif
> + val = 0;
> + break;
> + }
> +
> +#ifdef DEBUG_G364
> + printf("g364fb/ctrl: read 0x%02x at [0x%x]\n", val, relative_addr);
> +#endif
> +
> + return val;
> +}
> +
> +static uint32_t g364fb_ctrl_readw(void *opaque, target_phys_addr_t addr)
> +{
> + uint32_t v;
> + v = g364fb_ctrl_readb(opaque, addr);
> + v |= g364fb_ctrl_readb(opaque, addr + 1) << 8;
> + return v;
> +}
> +
> +static uint32_t g364fb_ctrl_readl(void *opaque, target_phys_addr_t addr)
> +{
> + uint32_t v;
> + v = g364fb_ctrl_readb(opaque, addr);
> + v |= g364fb_ctrl_readb(opaque, addr + 1) << 8;
> + v |= g364fb_ctrl_readb(opaque, addr + 2) << 16;
> + v |= g364fb_ctrl_readb(opaque, addr + 3) << 24;
> + return v;
> +}
> +
> +static void g364fb_ctrl_writeb(void *opaque, target_phys_addr_t addr,
> uint32_t val)
> +{
> + G364State *s = opaque;
> + uint32_t relative_addr = addr - s->ctrl_base;
Same here.
> +#ifdef DEBUG_G364
> + printf("g364fb/ctrl: write 0x%02x at [0x%x]\n", val, relative_addr);
> +#endif
> +
> + if (relative_addr < 0x0800) {
> + /* color palette */
> + int idx = relative_addr >> 3;
> + int c = relative_addr & 7;
> + if (c < 3)
> + s->palette[idx][c] = (uint8_t)val;
> + return;
This return does nothing.
> + } else {
> + switch (relative_addr) {
> + case 0x0918:
Please use a #define instead of hardcoding the value.
> + s->scr_width = (s->scr_width & 0xfffffc03) | (val << 2);
> + break;
> + case 0x0919:
> + s->scr_width = (s->scr_width & 0xfffc03ff) | (val << 10);
> + break;
> + case 0x0940:
> + s->scr_height = (s->scr_height & 0xffffff80) | (val >> 1);
> + break;
> + case 0x0941:
> + s->scr_height = (s->scr_height & 0xffff801f) | (val << 7);
> + break;
> + default:
> +#ifdef DEBUG_G364
> + printf("g364fb/ctrl: invalid write of 0x%02x at [0x%x]\n",
> val, relative_addr);
> +#endif
> + break;
> + }
> + }
> +}
> +
> +static void g364fb_ctrl_writew(void *opaque, target_phys_addr_t addr,
> uint32_t val)
> +{
> + g364fb_ctrl_writeb(opaque, addr, val & 0xff);
> + g364fb_ctrl_writeb(opaque, addr + 1, (val >> 8) & 0xff);
> +}
> +
> +static void g364fb_ctrl_writel(void *opaque, target_phys_addr_t addr,
> uint32_t val)
> +{
> + g364fb_ctrl_writeb(opaque, addr, val & 0xff);
> + g364fb_ctrl_writeb(opaque, addr + 1, (val >> 8) & 0xff);
> + g364fb_ctrl_writeb(opaque, addr + 2, (val >> 16) & 0xff);
> + g364fb_ctrl_writeb(opaque, addr + 3, (val >> 24) & 0xff);
> +}
> +
> +static CPUReadMemoryFunc *g364fb_ctrl_read[3] = {
> + g364fb_ctrl_readb,
> + g364fb_ctrl_readw,
> + g364fb_ctrl_readl,
> +};
> +
> +static CPUWriteMemoryFunc *g364fb_ctrl_write[3] = {
> + g364fb_ctrl_writeb,
> + g364fb_ctrl_writew,
> + g364fb_ctrl_writel,
> +};
> +
> +/* called for accesses to video ram */
> +static uint32_t g364fb_mem_readb(void *opaque, target_phys_addr_t addr)
> +{
> + G364State *s = opaque;
> + uint32_t relative_addr = addr - s->vram_base;
Same as before.
> + return s->vram_buffer[relative_addr];
> +}
> +
> +static uint32_t g364fb_mem_readw(void *opaque, target_phys_addr_t addr)
> +{
> + uint32_t v;
> + v = g364fb_mem_readb(opaque, addr);
> + v |= g364fb_mem_readb(opaque, addr + 1) << 8;
> + return v;
> +}
> +
> +static uint32_t g364fb_mem_readl(void *opaque, target_phys_addr_t addr)
> +{
> + uint32_t v;
> + v = g364fb_mem_readb(opaque, addr);
> + v |= g364fb_mem_readb(opaque, addr + 1) << 8;
> + v |= g364fb_mem_readb(opaque, addr + 2) << 16;
> + v |= g364fb_mem_readb(opaque, addr + 3) << 24;
> + return v;
> +}
> +
> +static void g364fb_mem_writeb(void *opaque, target_phys_addr_t addr,
> uint32_t val)
> +{
> + G364State *s = opaque;
> + uint32_t relative_addr = addr - s->vram_base;
Same as before.
> +
> + s->vram_buffer[relative_addr] = val;
> +}
> +
> +static void g364fb_mem_writew(void *opaque, target_phys_addr_t addr,
> uint32_t val)
> +{
> + g364fb_mem_writeb(opaque, addr, val & 0xff);
> + g364fb_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
> +}
> +
> +static void g364fb_mem_writel(void *opaque, target_phys_addr_t addr,
> uint32_t val)
> +{
> + g364fb_mem_writeb(opaque, addr, val & 0xff);
> + g364fb_mem_writeb(opaque, addr + 1, (val >> 8) & 0xff);
> + g364fb_mem_writeb(opaque, addr + 2, (val >> 16) & 0xff);
> + g364fb_mem_writeb(opaque, addr + 3, (val >> 24) & 0xff);
> +}
> +
> +static CPUReadMemoryFunc *g364fb_mem_read[3] = {
> + g364fb_mem_readb,
> + g364fb_mem_readw,
> + g364fb_mem_readl,
> +};
> +
> +static CPUWriteMemoryFunc *g364fb_mem_write[3] = {
> + g364fb_mem_writeb,
> + g364fb_mem_writew,
> + g364fb_mem_writel,
> +};
> +
> +int g364fb_mm_init(DisplayState *ds, uint8_t *vga_vram_base,
> + int vram_size, int it_shift,
> + target_phys_addr_t vram_base, target_phys_addr_t
> ctrl_base)
> +{
> + G364State *s;
> + int io_vram, io_ctrl;
> +
> + s = qemu_mallocz(sizeof(G364State));
> + if (!s)
> + return -1;
> +
> + s->vram_size = vram_size;
> + s->vram_buffer = qemu_mallocz(s->vram_size);
> +
> + qemu_register_reset(g364fb_reset, s);
> + g364fb_reset(s);
> +
> + s->ds = ds;
> + s->vram_ptr = vga_vram_base;
> + s->vram_base = vram_base;
> + s->ctrl_base = ctrl_base;
> +
> + graphic_console_init(ds, g364fb_update_display,
> + g364fb_invalidate_display, g364fb_screen_dump,
> + g364fb_text_update, s);
> +
> + io_vram = cpu_register_io_memory(0, g364fb_mem_read, g364fb_mem_write,
> s);
> + cpu_register_physical_memory(s->vram_base, vram_size, io_vram);
> +
> + io_ctrl = cpu_register_io_memory(0, g364fb_ctrl_read, g364fb_ctrl_write,
> s);
> + cpu_register_physical_memory(s->ctrl_base, 0x10000, io_ctrl);
> +
> + return 0;
> +}
> Index: hw/g364fb_template.h
> ===================================================================
> --- hw/g364fb_template.h Thu Jan 1 00:00:00 1970
> +++ hw/g364fb_template.h Fri Jan 25 22:00:42 2008
> @@ -0,0 +1,55 @@
> +/*
> + * QEMU G364 framebuffer Emulator.
> + *
> + * Copyright (c) 2007 Herv? Poussineau
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License as
> + * published by the Free Software Foundation; either version 2 of
> + * the License, or (at your option) any later version.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
> + *
> + * You should have received a copy of the GNU General Public License
> + * along with this program; if not, write to the Free Software
> + * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
> + * MA 02111-1307 USA
> + */
Same as in the previous file.
> +#define CONCAT2(x, y) x ## y
> +#define CONCAT3(x, y, z) x ## y ## z
You may probably want to use glue instead which is defined in osdep.h
> +#define DRAW_GRAPHIC_FUNC(BPP) CONCAT2(g364fb_draw_graphic, BPP)
> +#define RGB_TO_PIXEL_FUNC(BPP) CONCAT2(rgb_to_pixel, BPP)
> +#define PIXEL_TYPE(PIXEL_WIDTH) CONCAT3(uint, PIXEL_WIDTH, _t)
> +
> +static void DRAW_GRAPHIC_FUNC(BPP)(G364State *s, int full_update)
> +{
> + int i, j;
> + int w_display;
> + uint8_t *data_buffer;
> + uint8_t *data_display, *dd;
> +
> + data_buffer = s->vram_buffer;
> + w_display = s->last_scr_width * PIXEL_WIDTH / 8;
> + data_display = s->ds->data;
> + for(i = 0; i < s->last_scr_height; i++) {
> + dd = data_display;
> + for (j = 0; j < s->last_scr_width; j++, dd += PIXEL_WIDTH / 8,
> data_buffer++) {
> + uint8_t index = *data_buffer;
> +
> + if (index >= 16) {
> + /* XXX: what to do? */
> + continue;
> + }
palette is defined as:
uint8_t palette[256][3];
Why is the index limited to 16 now?
> + *((PIXEL_TYPE(PIXEL_WIDTH) *)dd) = RGB_TO_PIXEL_FUNC(BPP)(
> + s->palette[index][0],
> + s->palette[index][1],
> + s->palette[index][2]);
> + }
> + data_display += s->ds->linesize;
> + }
> +}
Here, you should add the #undef corresponding to the #define, as this
file is included more than once.
--
.''`. Aurelien Jarno | GPG: 1024D/F1BCDB73
: :' : Debian developer | Electrical Engineer
`. `' address@hidden | address@hidden
`- people.debian.org/~aurel32 | www.aurel32.net