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Re: [Qemu-devel] [PATCH] opengl rendering in the sdl window


From: Jamie Lokier
Subject: Re: [Qemu-devel] [PATCH] opengl rendering in the sdl window
Date: Tue, 9 Sep 2008 05:17:05 +0100
User-agent: Mutt/1.5.13 (2006-08-11)

Anthony Liguori wrote:
> But copying data isn't super expensive assuming you're hitting the cpu 
> cache (which you probably are). So I don't know how much it saves in 
> real life.

Indeed.  Framebuffers are sometimes a bit big to fit in the CPU cache,
if the whole picture is being updated.  But I see what you mean when
there's a partial update.

-- Jamie




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