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[Qemu-devel] [PATCH 2 of 2] sdl hide pointer when not in focus
From: |
Stefano Stabellini |
Subject: |
[Qemu-devel] [PATCH 2 of 2] sdl hide pointer when not in focus |
Date: |
Tue, 04 Nov 2008 18:36:27 +0000 |
User-agent: |
Thunderbird 2.0.0.14 (X11/20080505) |
Hide the mouse pointer when the sdl window is not in focus.
Signed-off-by: Stefano Stabellini <address@hidden>
diff -r e42ba25a7313 sdl.c
--- a/sdl.c Tue Nov 04 18:11:03 2008 +0000
+++ b/sdl.c Tue Nov 04 18:11:23 2008 +0000
@@ -50,6 +50,7 @@
static int guest_cursor = 0;
static int guest_x, guest_y;
static SDL_Cursor *guest_sprite = 0;
+static int mouse_active = SDL_ENABLE;
static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
{
@@ -514,7 +515,8 @@
dz = 1;
}
#endif
- sdl_send_mouse_event(0, 0, dz, bev->x, bev->y,
buttonstate);
+ if (mouse_active == SDL_ENABLE)
+ sdl_send_mouse_event(0, 0, dz, bev->x, bev->y,
buttonstate);
}
}
break;
@@ -522,6 +524,14 @@
if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
!ev->active.gain && !gui_fullscreen_initial_grab) {
sdl_grab_end();
+ }
+ /* Send mouse pointer to oblivion on focus change */
+ if ((ev->active.state == SDL_APPINPUTFOCUS) ||
+ (ev->active.state == SDL_APPMOUSEFOCUS))
+ {
+ mouse_active = ev->active.gain;
+ if (mouse_active != SDL_ENABLE)
+ kbd_mouse_event(0x7FFF, 0x7FFF, 0, 0);
}
if (ev->active.state & SDL_APPACTIVE) {
if (ev->active.gain) {
- [Qemu-devel] [PATCH 2 of 2] sdl hide pointer when not in focus,
Stefano Stabellini <=