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Re: [Qemu-devel] [PATCH 0 of 7] [UPDATE] DisplayState interface change


From: Anthony Liguori
Subject: Re: [Qemu-devel] [PATCH 0 of 7] [UPDATE] DisplayState interface change
Date: Thu, 27 Nov 2008 17:42:44 -0600
User-agent: Thunderbird 2.0.0.17 (X11/20080925)

Stefano Stabellini wrote:
Paul Brook wrote:

- do not use is_active_console, use is_graphic_console instead.
This is wrong. There may be multiple graphic consoles.

I thought we wanted to move to a model in which a DisplayState
corresponds to a single QEMUConsole and a single graphic device.
This is the reason for Anthony to ask me this update, if I am not mistaken.

I need to look more closely at the patches (and I will tomorrow), but to me, the use of is_active_console or is_graphics_console is a red herring. Nothing should never need to know whether it's the "active" console. Such a concept simply shouldn't exist.

I think this is Paul's point about multiple graphics consoles. If you have two graphics consoles, than the concept of active console doesn't make very much sense. Is that what you were thinking Paul?

This patch changes the graphical_console_init function to return an
allocated DisplayState instead of a QEMUConsole.
You should also remove QEMUConsole.

I removed QEMUConsole from the graphic devices, I am not going to
completely get rid of it because it is currently needed by text consoles
and to multiplex multiple consoles.

QEMUConsole is just a typedef right now. Could you remove the typedef? It should become unused after your patch.

Regards,

Anthony Liguori




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