qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Qemu-devel] [PATCH] Use float_relation_* constants


From: Nathan Froyd
Subject: [Qemu-devel] [PATCH] Use float_relation_* constants
Date: Sat, 13 Dec 2008 17:31:26 -0800
User-agent: Mutt/1.5.13 (2006-08-11)

(Apologies if this patch comes through multiple times; I've tried twice
already and haven't seen it come through on my end or in the list
archives.)

Use float_relation_* constants rather than magic numbers in
softfloat-native comparison routines.

Signed-off-by: Nathan Froyd <address@hidden>
---
 fpu/softfloat-native.c |   48 ++++++++++++++++++++++++------------------------
 1 files changed, 24 insertions(+), 24 deletions(-)

diff --git a/fpu/softfloat-native.c b/fpu/softfloat-native.c
index 0b24bab..cd88113 100644
--- a/fpu/softfloat-native.c
+++ b/fpu/softfloat-native.c
@@ -220,25 +220,25 @@ float32 float32_sqrt( float32 a STATUS_PARAM)
 int float32_compare( float32 a, float32 b STATUS_PARAM )
 {
     if (a < b) {
-        return -1;
+        return float_relation_less;
     } else if (a == b) {
-        return 0;
+        return float_relation_equal;
     } else if (a > b) {
-        return 1;
+        return float_relation_greater;
     } else {
-        return 2;
+        return float_relation_unordered;
     }
 }
 int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
 {
     if (isless(a, b)) {
-        return -1;
+        return float_relation_less;
     } else if (a == b) {
-        return 0;
+        return float_relation_equal;
     } else if (isgreater(a, b)) {
-        return 1;
+        return float_relation_greater;
     } else {
-        return 2;
+        return float_relation_unordered;
     }
 }
 int float32_is_signaling_nan( float32 a1)
@@ -391,25 +391,25 @@ float64 float64_sqrt( float64 a STATUS_PARAM)
 int float64_compare( float64 a, float64 b STATUS_PARAM )
 {
     if (a < b) {
-        return -1;
+        return float_relation_less;
     } else if (a == b) {
-        return 0;
+        return float_relation_equal;
     } else if (a > b) {
-        return 1;
+        return float_relation_greater;
     } else {
-        return 2;
+        return float_relation_unordered;
     }
 }
 int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
 {
     if (isless(a, b)) {
-        return -1;
+        return float_relation_less;
     } else if (a == b) {
-        return 0;
+        return float_relation_equal;
     } else if (isgreater(a, b)) {
-        return 1;
+        return float_relation_greater;
     } else {
-        return 2;
+        return float_relation_unordered;
     }
 }
 int float64_is_signaling_nan( float64 a1)
@@ -483,25 +483,25 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
 int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
 {
     if (a < b) {
-        return -1;
+        return float_relation_less;
     } else if (a == b) {
-        return 0;
+        return float_relation_equal;
     } else if (a > b) {
-        return 1;
+        return float_relation_greater;
     } else {
-        return 2;
+        return float_relation_unordered;
     }
 }
 int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
 {
     if (isless(a, b)) {
-        return -1;
+        return float_relation_less;
     } else if (a == b) {
-        return 0;
+        return float_relation_equal;
     } else if (isgreater(a, b)) {
-        return 1;
+        return float_relation_greater;
     } else {
-        return 2;
+        return float_relation_unordered;
     }
 }
 int floatx80_is_signaling_nan( floatx80 a1)
-- 
1.6.0.5





reply via email to

[Prev in Thread] Current Thread [Next in Thread]