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Re: [Qemu-devel] Re: hpet emulation problems


From: Beth Kon
Subject: Re: [Qemu-devel] Re: hpet emulation problems
Date: Tue, 21 Jul 2009 14:16:49 -0400
User-agent: Thunderbird 2.0.0.22 (X11/20090608)

Andriy Gapon wrote:
I obtained qemu code and looked through hw/hpet.c, below are some observations.


on 21/07/2009 15:29 Andriy Gapon said the following:
I observe the following problems with qemu-emulated HPET:

1. setting lower 32bits of a 64-bit register clears the higher 32 bits;
At least this happens with TIMn_CONF register - I set some bits at offset 0x100
and all bits at 0x104 become cleared. The problem is aggravated by the fact that
those bits are supposed to be RO - they specify interrupt routing capabilities.

This probably happens because of the following.
New value is set using a filter function, e.g.:
timer->config = hpet_fixup_reg(new_val, old_val,
                               HPET_TN_CFG_WRITE_MASK);
But old_val was set to:
old_val = hpet_ram_readl(opaque, addr);

Apparently hpet_ram_readl returns value in the lower 32 bits and thus higher 32
bits are lost.
timer->config is a 64-bit variable that is supposed to hold all bits of 
TIMn_CONF
(judging from hpet_ram_readl).

2. Setting interrupt type to level-triggered has no effect in the sense that
interrupt status bits are not set in GINTR_STA when interrupts are generated.

From the code I see that level-triggered interrupts are not supposed to be
supported at all:
if (new_val & HPET_TIMER_TYPE_LEVEL) {
    printf("qemu: level-triggered hpet not supported\n");
    exit (-1);
}

The code is quite harsh in calling exit(), but it is incorrect too.
This how HPET_TIMER_TYPE_LEVEL is defined:
#define HPET_TIMER_TYPE_LEVEL 1
#define HPET_TIMER_TYPE_EDGE 0

But Interrupt Type is bit #1 in TIMn_CONF, bit #0 is reserved and is typically
zero. The check should be:
if (new_val & (HPET_TIMER_TYPE_LEVEL << 1))
or something like that.

But maybe level-triggered HPET interrupts could be supported after all.
Thanks for catching these bugs! I'll submit corrections shortly.

As far as supporting level-triggered interrupts, all the guests I tested used edge-triggered interrupts, so this is what I implemented as a first pass. I don't think there is any reason not to implement level-triggered, though I am not planning to work on that at this point.





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