qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] Coding style, C++ compatible code (was Re: [Qemu-devel]


From: Jamie Lokier
Subject: Re: [Qemu-devel] Coding style, C++ compatible code (was Re: [Qemu-devel] [PATCH 02/22] eepro100: cast a void * makes no sense)
Date: Wed, 26 Aug 2009 20:03:35 +0100
User-agent: Mutt/1.5.13 (2006-08-11)

malc wrote:
> > > (1) structs pointing to each other, like this:
> > > 
> > > typedef struct A A;
> > > typedef struct B B;
> > 
> > You can use "typedef struct _A A" to be C++ compatible, but it fails
> > to be shorter so I wouldn't recommend it ;-)
> 
> This is neither C nor C++ compatible, in fact it breaks both.

You'll have to explain that statement.

It compiles fine for me in C and C++:

   typedef struct _A A;
   typedef struct _B B;

   struct _A { struct _B *b; };
   struct _B { struct _A *a; };

   A *foo(B *arg);

Using this works equally well:

   struct _A { B *b; };
   struct _B { A *a; };

-- Jamie




reply via email to

[Prev in Thread] Current Thread [Next in Thread]