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[Qemu-devel] [PATCH 1/2] do proper cpu_self check


From: Glauber Costa
Subject: [Qemu-devel] [PATCH 1/2] do proper cpu_self check
Date: Tue, 8 Sep 2009 16:14:29 -0400

Currently, our check for qemu_cpu_self only checks if there is a cpu
currently in execution (represented by cpu_single_env being set). While
this might be okay for tcg, it is certainly not okay for kvm, since multiple
cpus might be executing.

Instead, I propose we use pthread primitives to test if the caller thread is
the same as env->thread.

For tcg, it will have the same semantics as before, since all CPUStates will
point to the same thread, and we'll only have one in execution at a time.

Signed-off-by: Glauber Costa <address@hidden>
---
 vl.c |    9 +++++++--
 1 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/vl.c b/vl.c
index a894285..604e996 100644
--- a/vl.c
+++ b/vl.c
@@ -3803,9 +3803,14 @@ void qemu_cpu_kick(void *_env)
         qemu_thread_signal(env->thread, SIGUSR1);
 }
 
-int qemu_cpu_self(void *env)
+int qemu_cpu_self(void *_env)
 {
-    return (cpu_single_env != NULL);
+    CPUState *env = _env;
+    QemuThread this;
+
+    qemu_thread_self(&this);
+
+    return qemu_thread_equal(&this, env->thread);
 }
 
 static void cpu_signal(int sig)
-- 
1.6.2.5





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