qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH] Support for multiple keyboard device


From: Anthony Liguori
Subject: Re: [Qemu-devel] [PATCH] Support for multiple keyboard device
Date: Wed, 17 Mar 2010 12:55:46 -0500
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.5) Gecko/20091209 Fedora/3.0-4.fc12 Lightning/1.0pre Thunderbird/3.0

On 03/11/2010 03:57 PM, Shahar Havivi wrote:
Currently qemu use the last keyboard device that added,
When removing keyboard (via device_del kbd) you get segfault next time
you try to write in the client.

i.e. start qemu
   x86_64-softmmu/qemu-system-x86_64 -usb -device usb-kbd,id=kbd
switch to monitor
   device_del kbd
switch back to client, segfault

This patch fix the segfault and add list of all the keyboard handle much
like the mouse device does.


Signed-off-by: Shahar Havivi<address@hidden>

It's a good idea, but I'd like to commit my rework of input.c first (which I'll do in a couple hours). A few comments:

---
  console.h    |    9 +++++-
  hw/usb-hid.c |    9 ++++--
  input.c      |   81 +++++++++++++++++++++++++++++++++++++++++++++++++++++-----
  3 files changed, 88 insertions(+), 11 deletions(-)

diff --git a/console.h b/console.h
index 71e8ff2..e250008 100644
--- a/console.h
+++ b/console.h
@@ -38,7 +38,14 @@ typedef struct QEMUPutLEDEntry {
      QTAILQ_ENTRY(QEMUPutLEDEntry) next;
  } QEMUPutLEDEntry;

-void qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque);
+typedef struct QEMUPutKbdEntry {
+    QEMUPutKBDEvent *qemu_put_kbd_event;
+    void *qemu_put_kbd_event_opaque;
+    struct QEMUPutKbdEntry *next;
+} QEMUPutKbdEntry;
+
+QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void 
*opaque);
+void qemu_remove_kbd_event_handler(QEMUPutKbdEntry *entry);
  QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
                                                  void *opaque, int absolute,
                                                  const char *name);
diff --git a/hw/usb-hid.c b/hw/usb-hid.c
index 2e4e647..1dd0cc9 100644
--- a/hw/usb-hid.c
+++ b/hw/usb-hid.c
@@ -55,6 +55,7 @@ typedef struct USBKeyboardState {
      uint8_t leds;
      uint8_t key[16];
      int keys;
+    QEMUPutKbdEntry *eh_entry;
  } USBKeyboardState;

  typedef struct USBHIDState {
@@ -635,7 +636,7 @@ static void usb_keyboard_handle_reset(USBDevice *dev)
  {
      USBHIDState *s = (USBHIDState *)dev;

-    qemu_add_kbd_event_handler(usb_keyboard_event, s);
+    s->kbd.eh_entry = qemu_add_kbd_event_handler(usb_keyboard_event, s);
      s->protocol = 1;
  }

@@ -856,9 +857,11 @@ static void usb_hid_handle_destroy(USBDevice *dev)
  {
      USBHIDState *s = (USBHIDState *)dev;

-    if (s->kind != USB_KEYBOARD)
+    if (s->kind != USB_KEYBOARD) {
          qemu_remove_mouse_event_handler(s->ptr.eh_entry);
-    /* TODO: else */
+    } else {
+        qemu_remove_kbd_event_handler(s->kbd.eh_entry);
+    }
  }

  static int usb_hid_initfn(USBDevice *dev, int kind)
diff --git a/input.c b/input.c
index baaa4c6..90b6cfb 100644
--- a/input.c
+++ b/input.c
@@ -29,16 +29,82 @@
  #include "qjson.h"


-static QEMUPutKBDEvent *qemu_put_kbd_event;
-static void *qemu_put_kbd_event_opaque;
+static QEMUPutKbdEntry *qemu_put_kbd_event_head;
+static QEMUPutKbdEntry *qemu_put_kbd_event_current;
  static QEMUPutMouseEntry *qemu_put_mouse_event_head;
  static QEMUPutMouseEntry *qemu_put_mouse_event_current;
  static QTAILQ_HEAD(, QEMUPutLEDEntry) led_handlers = 
QTAILQ_HEAD_INITIALIZER(led_handlers);

-void qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque)
+QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void 
*opaque)
  {
-    qemu_put_kbd_event_opaque = opaque;
-    qemu_put_kbd_event = func;
+    QEMUPutKbdEntry *s, *cursor;
+
+    cursor = qemu_put_kbd_event_head;
+    while (cursor) {
+        if (cursor->qemu_put_kbd_event == func&&
+            cursor->qemu_put_kbd_event_opaque == opaque) {
+
+            qemu_put_kbd_event_current = cursor;
+            return cursor;
+        }
+        cursor = cursor->next;
+    }
+
+    s = qemu_mallocz(sizeof(QEMUPutKbdEntry));
+
+    s->qemu_put_kbd_event_opaque = opaque;
+    s->qemu_put_kbd_event = func;
+    s->next = NULL;
+
+    if (!qemu_put_kbd_event_head) {
+        qemu_put_kbd_event_head = s;
+        qemu_put_kbd_event_current = s;
+        return s;
+    }
+
+    cursor = qemu_put_kbd_event_head;
+    while (cursor->next) {
+        cursor = cursor->next;
+    }
+
+    cursor->next = s;
+    qemu_put_kbd_event_current = s;
+
+    return s;
+}
+
+void qemu_remove_kbd_event_handler(QEMUPutKbdEntry *entry)
+{
+    QEMUPutKbdEntry *prev = NULL, *cursor;
+
+    if (!qemu_put_kbd_event_head || !entry) {
+        return;
+    }
+
+    cursor = qemu_put_kbd_event_head;
+    while (cursor&&  cursor != entry) {
+        prev = cursor;
+        cursor = cursor->next;
+    }
+
+    if (cursor == NULL) {
+        return;
+    } else if (prev == NULL) {
+        qemu_put_kbd_event_head = cursor->next;
+        if (qemu_put_kbd_event_current == entry) {
+            qemu_put_kbd_event_current = cursor->next;
+        }
+        qemu_free(entry);
+        return;
+    }
+
+    prev->next = entry->next;
+
+    if (qemu_put_kbd_event_current == entry) {
+        qemu_put_kbd_event_current = prev;
+    }
+
+    qemu_free(entry);
  }

  QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
@@ -126,8 +192,9 @@ void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry)

  void kbd_put_keycode(int keycode)
  {
-    if (qemu_put_kbd_event) {
-        qemu_put_kbd_event(qemu_put_kbd_event_opaque, keycode);
+    if (qemu_put_kbd_event_current) {
+        qemu_put_kbd_event_current->qemu_put_kbd_event(
+            qemu_put_kbd_event_current->qemu_put_kbd_event_opaque, keycode);
      }
  }


Shouldn't we have a keyboard_set monitor command (much like the mouse_set command)? Also, it would be helpful to have an info keyboard.

Regards,

Anthony Liguori




reply via email to

[Prev in Thread] Current Thread [Next in Thread]