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Re: [Qemu-devel] Re: [PATCH] fix smp with tcg mode and --enable-io-threa


From: Anthony Liguori
Subject: Re: [Qemu-devel] Re: [PATCH] fix smp with tcg mode and --enable-io-thread
Date: Wed, 23 Jun 2010 11:19:47 -0500
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.9) Gecko/20100423 Lightning/1.0b1 Thunderbird/3.0.4

On 06/23/2010 02:42 AM, Jan Kiszka wrote:
Jan Kiszka wrote:
Marcelo Tosatti wrote:
On Mon, Jun 21, 2010 at 10:58:32PM +0200, Jan Kiszka wrote:
Jan Kiszka wrote:
Marcelo Tosatti wrote:
Clear exit_request when iothread grabs the global lock.

Signed-off-by: Marcelo Tosatti<address@hidden>

diff --git a/cpu-exec.c b/cpu-exec.c
index 026980a..74cb973 100644
--- a/cpu-exec.c
+++ b/cpu-exec.c
@@ -236,10 +236,8 @@ int cpu_exec(CPUState *env1)
      asm("");
      env = env1;

-    if (exit_request) {
+    if (exit_request)
          env->exit_request = 1;
-        exit_request = 0;
-    }
Coding style...


  #if defined(TARGET_I386)
      if (!kvm_enabled()) {
diff --git a/cpus.c b/cpus.c
index fcd0f09..ef1ab22 100644
--- a/cpus.c
+++ b/cpus.c
@@ -598,6 +598,7 @@ void qemu_mutex_lock_iothread(void)
          }
          qemu_mutex_unlock(&qemu_fair_mutex);
      }
+   exit_request = 0;
  }

  void qemu_mutex_unlock_iothread(void)


I looked into this a bit as well, and that's what I also have in my
queue.

But things are still widely broken: pause_all_vcpus and run_on_cpu as
there is no guarantee that all VCPUs regularly call into
qemu_wait_io_event. Also breakpoints don't work, not only in SMP mode.
This fixes pause for me:

Partially. It caused regressions on the SMP scheduling without the early
loop exit in my patch. I will break up my changes later today and post
them as series.
After fixing the APIC/IOAPIC fallouts, the series is almost done.
Unfortunately, host&guest debugging is totally broken for
CONFIG_IOTHREAD (I also noticed that [1] is still not merged).

Did it not get applied to uq/master or has there just not been a merge request yet?

Regards,

Anthony LIguori

  I will
try to fix this first as it may require some more refactorings.

Jan

[1] http://thread.gmane.org/gmane.comp.emulators.kvm.devel/52718





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