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Re: [Qemu-devel] [PATCH] console: Fix crash with missing active_console


From: Andreas Färber
Subject: Re: [Qemu-devel] [PATCH] console: Fix crash with missing active_console (null pointer access)
Date: Wed, 29 Sep 2010 22:25:39 +0200

Hi,

Am 29.09.2010 um 21:29 schrieb Stefan Weil:

Console selection crashed qemu when there was no active console.
Run "qemu -nodefaults" with SDL configured and press alt-ctrl-2
to reproduce this bug.

Check active_console before trying to get the dimensions of it
(this was obviously the last location which did not do this check).

Signed-off-by: Stefan Weil <address@hidden>

Same patch has been submitted by Stefan Hajnoczi!

Andreas

---
console.c |    6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/console.c b/console.c
index 698bc10..c1728b1 100644
--- a/console.c
+++ b/console.c
@@ -1060,8 +1060,10 @@ void console_select(unsigned int index)

    if (index >= MAX_CONSOLES)
        return;
-    active_console->g_width = ds_get_width(active_console->ds);
-    active_console->g_height = ds_get_height(active_console->ds);
+    if (active_console) {
+        active_console->g_width = ds_get_width(active_console->ds);
+        active_console->g_height = ds_get_height(active_console->ds);
+    }
    s = consoles[index];
    if (s) {
        DisplayState *ds = s->ds;
--
1.7.1




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