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Re: [Qemu-devel] Re: [PATCH] Implement a virtio GPU transport


From: Anthony Liguori
Subject: Re: [Qemu-devel] Re: [PATCH] Implement a virtio GPU transport
Date: Fri, 12 Nov 2010 07:21:53 -0600
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.15) Gecko/20101027 Lightning/1.0b1 Thunderbird/3.0.10

On 11/12/2010 06:14 AM, Ian Molton wrote:
On 10/11/10 17:47, Anthony Liguori wrote:
On 11/10/2010 11:22 AM, Ian Molton wrote:
Ping ?

I think the best way forward is to post patches.

I posted links to the git trees. I can post patches, but they are *large*. Do you really want me to post them?

Yes, and they have to be split up into something reviewable.


To summarize what I was trying to express in the thread, I think this is
not the right long term architecture but am not opposed to it as a short
term solution. I think having a new virtio device is a bad design choice
but am not totally opposed to it.

Ok! (I agree (that this should be a short term solution) :) )

you want to go for the path of integration, you're going to have to fix
all of the coding style issues and make the code fit into QEMU. Dropping
a bunch of junk into target-i386/ is not making the code fit into QEMU.

I agree. how about hw/gl for the renderer and hw/ for the virtio module?

That would be fine.

If you post just what you have now in patch form, I can try to provide
more concrete advice ignoring the coding style problems.

I can post patches, although I dont think LKML would appreciate the volume! I can post them to the qemu list if you do.

Yes, qemu is where I was suggesting you post them.

Regards,

Anthony Liguori

-Ian




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