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Re: [Qemu-devel] [PATCH 03/16] qdev-properties: add PROP_TYPE_ENUM


From: Markus Armbruster
Subject: Re: [Qemu-devel] [PATCH 03/16] qdev-properties: add PROP_TYPE_ENUM
Date: Mon, 07 Feb 2011 15:00:25 +0100
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/23.1 (gnu/linux)

Alon Levy <address@hidden> writes:

> On Mon, Feb 07, 2011 at 09:53:44AM +0100, Markus Armbruster wrote:
>> I haven't been able to follow the evolution of this series, my apologies
>> if I'm missing things already discussed.
>> 
>> Alon Levy <address@hidden> writes:
>> 
>> > Example usage:
>> >
>> > EnumTable foo_enum_table[] = {
>> >     {"bar", 1},
>> >     {"buz", 2},
>> >     {NULL, 0},
>> > };
>> >
>> > DEFINE_PROP_ENUM("foo", State, foo, 1, foo_enum_table)
>> >
>> > When using qemu -device foodev,? it will appear as:
>> >  foodev.foo=bar/buz
>> >
>> > Signed-off-by: Alon Levy <address@hidden>
>> > ---
>> >  hw/qdev-properties.c |   60 
>> > ++++++++++++++++++++++++++++++++++++++++++++++++++
>> >  hw/qdev.h            |   15 ++++++++++++
>> >  2 files changed, 75 insertions(+), 0 deletions(-)
>> >
>> > diff --git a/hw/qdev-properties.c b/hw/qdev-properties.c
>> > index a493087..3157721 100644
>> > --- a/hw/qdev-properties.c
>> > +++ b/hw/qdev-properties.c
>> > @@ -63,6 +63,66 @@ PropertyInfo qdev_prop_bit = {
>> >      .print = print_bit,
>> >  };
>> >  
>> > +/* --- Enumeration --- */
>> > +/* Example usage:
>> > +EnumTable foo_enum_table[] = {
>> > +    {"bar", 1},
>> > +    {"buz", 2},
>> > +    {NULL, 0},
>> > +};
>> > +DEFINE_PROP_ENUM("foo", State, foo, 1, foo_enum_table),
>> > + */
>> > +static int parse_enum(DeviceState *dev, Property *prop, const char *str)
>> > +{
>> > +    uint8_t *ptr = qdev_get_prop_ptr(dev, prop);
>> 
>> uint8_t is inconsistent with print_enum() and DEFINE_PROP_ENUM(), which
>> both use uint32_t.
>
> Thanks, fixing.
>
>> 
>> > +    EnumTable *option = (EnumTable*)prop->data;
>> 
>> Please don't cast from void * to pointer type (this isn't C++).
>> 
>
> Will fix for all references.
>
>> Not thrilled about the "void *data", to be honest.  Smells like
>> premature generality to me.
>> 
>
> I did put it in there because I didn't think a "EnumTable *enum" variable
> would have been acceptable (added baggage just used by a single property 
> type),
> and I didn't find any other place to add it. I guess I should just do a:
>
> typedef struct EnumProperty {
>     Property base;
>     EnumTable *table;
> } EnumProperty;
>
> But then because we define the properties in a Property[] array this won't 
> work.
> Maybe turn that into a Property* array?

Doubt the additional complexity just for keeping EnumTable out of
Property is worth it.

> In summary I guess data is a terrible name, but it was least amount of 
> change. Happy
> to take suggestions.

Further down, we discuss the idea of supporting an EnumTable with
arbitrary integer type properties.  Would you find an EnumTable member
of Property more palatable then?

>> > +
>> > +    while (option->name != NULL) {
>> > +        if (!strncmp(str, option->name, strlen(option->name))) {
>> 
>> Why strncmp() and not straight strcmp()?
>> 
>
> I guess no reason except "strncmp is more secure" but irrelevant here since
> option->name is from the source, I'll fix.
>
>> > +            *ptr = option->value;
>> > +            return 0;
>> > +        }
>> > +        option++;
>> > +    }
>> > +    return -EINVAL;
>> > +}
>> > +
>> > +static int print_enum(DeviceState *dev, Property *prop, char *dest, 
>> > size_t len)
>> > +{
>> > +    uint32_t *p = qdev_get_prop_ptr(dev, prop);
>> > +    EnumTable *option = (EnumTable*)prop->data;
>> > +    while (option->name != NULL) {
>> > +        if (*p == option->value) {
>> > +            return snprintf(dest, len, "%s", option->name);
>> > +        }
>> > +        option++;
>> > +    }
>> > +    return 0;
>> 
>> Bug: must dest[0] = 0 when returning 0.
>> 
>
> will just return snprintf(dest, len, "<enum %d>", option->value)

Print something useful is a good idea.  I guess I'd print an unadorned
"%d".

>> > +}
>> > +
[...]
>> > +        }
>> >  
>> >  #define DEFINE_PROP_UINT8(_n, _s, _f, _d)                       \
>> >      DEFINE_PROP_DEFAULT(_n, _s, _f, _d, qdev_prop_uint8, uint8_t)
>> 
>> Okay, let's examine how your enumeration properties work.
>> 
>> An enumeration property describes a uint32_t field of the state object.
>> Differences to ordinary properties defined with DEFINE_PROP_UINT32:
>> 
>> * info is qdev_prop_enum instead of qdev_prop_uint32.  Differences
>>   between the two:
>> 
>>   - parse, print: symbolic names vs. numbers
>> 
>>   - name, print_options: only for -device DRIVER,\? (and name's use
>>     there isn't particularly helpful)
>
> Why do you say that? this is being used by libvirt to get the names of the
> supported backends for the ccid-card-emulated device.

Too terse, let me try again :)

   - name, print_options: differences not important here, because these
     members are they are only for -device DRIVER,\?

     By the way, I don't find help output like

        e1000.mac=macaddr
        e1000.vlan=vlan
        e1000.netdev=netdev

     particularly helpful.  Not your fault, outside the scope of this
     patch.

>> 
>> * data points to an EnumTable, which is a map string <-> number.  Thus,
>>   the actual enumeration is attached to the property declaration, not
>>   the property type (in programming languages, we commonly attach it to
>>   the type, not the variable declaration).  Since it's a table it can be
>>   used for multiple properties with minimal fuss.  Works for me.
>> 
>> What if we want to enumerate values of fields with types other than
>> uint32_t?
>> 
>> C enumeration types, in particular.  Tricky, because width and
>> signedness of enum types is implementation-defined, and different enum
>> types may differ there.
>> 
>
> I specifically used uint32_t expecting it to work for many uses. It would
> be better to allow an arbitrary type, or just not require specifying the
> type but getting it from the enum itself (using typeof?). But then you
> can't have a single EnumTable because it's type is now dependent on the
> enumeration type (of course I could resort to macros, but I don't want to
> go there).

That's what I meant when I called it "tricky".

Still, having an enum property that cannot be used with enumeration
types is kind of sad, isn't it?

>> Perhaps what we really need is a way to define arbitrary integer type
>> properties with an EnumTable attached.
>> 
>
> This sounds more promising. So you would have an EnumTableU32 etc and
> DEFINE_PROP_{UINT8,..}_ENUM which takes an extra EnumTable of the correct
> type, to be defined inline maybe so user doesn't actually declare it (like
> no one declares Property thanks to the DEFINE_PROP_ macros).

Sounds like what I have in mind.  Care to explore it?

One EnumTable should do, just make its member value wide enough.

Note to maintainer: we don't have to get enum properties 100% right and
polished before we can commit this series.



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