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Re: [Qemu-devel] Re: [PATCH 2/7] Enable I/O thread and VNC threads by de


From: Anthony Liguori
Subject: Re: [Qemu-devel] Re: [PATCH 2/7] Enable I/O thread and VNC threads by default
Date: Tue, 08 Feb 2011 13:21:03 -0600
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.1.15) Gecko/20101027 Lightning/1.0b1 Thunderbird/3.0.10

On 02/08/2011 05:46 AM, Aurelien Jarno wrote:
On Tue, Feb 08, 2011 at 12:07:02PM +0100, Tristan Gingold wrote:
On Feb 8, 2011, at 6:58 PM, Anthony Liguori wrote:

On 02/08/2011 04:06 AM, Aurelien Jarno wrote:
Yes, it's slow. But is it a problem? You assume that people use QEMU
only for emulating SMP platforms. This is a wrong assumption. Beside the
x86 target, only sparc really supports SMP emulation.

It's *not* just about performance.

TCG requires a signal to break out of a tight chained TB loop.  If you have a 
guest in a tight loop waiting for something external (like polling on a 
in-memory flag), the device emulation will not get to run until a signal is 
fired.

Unless you set SIGIO on every file descriptor that selects polls on (and you 
can't because there are a number that just don't support SIGIO), then you have 
a race condition.
A race condition ?  Looks like you are describing a dead-lock.

But the dead lock doesn't happen because of the timer which periodically exits 
from TCG.  Hence the performance issue.

With dynticks, you don't always have a periodic timer (unless the guest has a periodic timer enabled). There's a good bit of early startup code that runs without a periodic timer enabled.

Now that said, we never truly sleep forever. We'll set something like a 5 second timeout. But 5 seconds might as well be forever and this is certainly a giant hack.

Regards,

Anthony Liguori

This can be fixed by running TCG in a separate thread than select() and sending 
a signal to the TCG VCPU when select() returns (effectively SIGIO in userspace).

This is exactly what the I/O thread does.

(Nobody was able to make it working on Windows - or nobody was interested in ?)

Given the I/O thread is disabled by default, my guess is that nobody
really see an interest in looking at that.





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