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[Qemu-devel] [PATCH 23/26] FVD: add impl of interface bdrv_is_allocated(


From: Chunqiang Tang
Subject: [Qemu-devel] [PATCH 23/26] FVD: add impl of interface bdrv_is_allocated()
Date: Fri, 25 Feb 2011 17:38:03 -0500

This patch is part of the Fast Virtual Disk (FVD) proposal.
See http://wiki.qemu.org/Features/FVD.

This patch adds FVD's implementation of the bdrv_is_allocated() interface.

Signed-off-by: Chunqiang Tang <address@hidden>
---
 block/fvd-misc.c |   67 ++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 67 insertions(+), 0 deletions(-)

diff --git a/block/fvd-misc.c b/block/fvd-misc.c
index 63ed168..766b62b 100644
--- a/block/fvd-misc.c
+++ b/block/fvd-misc.c
@@ -169,6 +169,73 @@ static int fvd_probe(const uint8_t * buf, int buf_size, 
const char *filename)
 static int fvd_is_allocated(BlockDriverState * bs, int64_t sector_num,
                             int nb_sectors, int *pnum)
 {
+    BDRVFvdState *s = bs->opaque;
+
+    if (s->prefetch_state == PREFETCH_STATE_FINISHED ||
+        sector_num >= s->base_img_sectors ||
+        !fresh_bitmap_show_sector_in_base_img(sector_num, s)) {
+        /* For the three cases that data may be saved in the FVD data file, we
+         * still need to check the underlying storage because those data could
+         * be holes in a sparse image, due to the optimization of "free write
+         * to zero-filled blocks". See Section 3.3.3 of the FVD-cow paper.
+         * This also covers the case of no base image. */
+
+        if (!s->table) {
+            return bdrv_is_allocated(s->fvd_data, s->data_offset + sector_num,
+                                     nb_sectors, pnum);
+        }
+
+        /* Use the table to figure it out. */
+        int64_t first_chunk = sector_num / s->chunk_size;
+        int64_t last_chunk = (sector_num + nb_sectors - 1) / s->chunk_size;
+        int allocated = !IS_EMPTY(s->table[first_chunk]);
+        int count;
+
+        if (first_chunk == last_chunk) {
+            /* All data in one chunk. */
+            *pnum = nb_sectors;
+            return allocated;
+        }
+
+        /* Data in the first chunk. */
+        count = s->chunk_size - (sector_num % s->chunk_size);
+
+        /* Full chunks. */
+        first_chunk++;
+        while (first_chunk < last_chunk) {
+            if ((allocated && IS_EMPTY(s->table[first_chunk]))
+                || (!allocated && !IS_EMPTY(s->table[first_chunk]))) {
+                *pnum = count;
+                return allocated;
+            }
+
+            count += s->chunk_size;
+            first_chunk++;
+        }
+
+        /* Data in the last chunk. */
+        if ((allocated && !IS_EMPTY(s->table[last_chunk]))
+            || (!allocated && IS_EMPTY(s->table[last_chunk]))) {
+            int nb = (sector_num + nb_sectors) % s->chunk_size;
+            count += nb ? nb : s->chunk_size;
+        }
+
+        *pnum = count;
+        return allocated;
+    }
+
+    /* Use the FVD metadata to find out sectors in the base image. */
+    int64_t end = sector_num + nb_sectors;
+    if (end > s->base_img_sectors) {
+        end = s->base_img_sectors;
+    }
+
+    int64_t next = sector_num + 1;
+    while (next < end && fresh_bitmap_show_sector_in_base_img(next, s)) {
+        next++;
+    }
+
+    *pnum = next - sector_num;
     return 0;
 }
 
-- 
1.7.0.4




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