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[Qemu-devel] [PATCH v2 12/19] softfloat: rename float*_eq_signaling() in


From: Aurelien Jarno
Subject: [Qemu-devel] [PATCH v2 12/19] softfloat: rename float*_eq_signaling() into float*_eq()
Date: Thu, 14 Apr 2011 01:11:07 +0200

float*_eq_signaling functions have a different semantics than other
comparison functions. Fix that by renaming float*_quiet_signaling() into
float*_eq().

Note that it is purely mechanical, and the behaviour should be unchanged.

Reviewed-by: Peter Maydell <address@hidden>
Signed-off-by: Aurelien Jarno <address@hidden>
---
 fpu/softfloat-native.h |    6 +++---
 fpu/softfloat.c        |    8 ++++----
 fpu/softfloat.h        |    8 ++++----
 3 files changed, 11 insertions(+), 11 deletions(-)

diff --git a/fpu/softfloat-native.h b/fpu/softfloat-native.h
index 0c7f48b..ea7a15e 100644
--- a/fpu/softfloat-native.h
+++ b/fpu/softfloat-native.h
@@ -222,7 +222,7 @@ INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
 {
     return a < b;
 }
-INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
+INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
 {
     return a <= b && a >= b;
 }
@@ -333,7 +333,7 @@ INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
 {
     return a < b;
 }
-INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
+INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
 {
     return a <= b && a >= b;
 }
@@ -440,7 +440,7 @@ INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
 {
     return a < b;
 }
-INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
+INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
 {
     return a <= b && a >= b;
 }
diff --git a/fpu/softfloat.c b/fpu/softfloat.c
index 492ef36..2e02940 100644
--- a/fpu/softfloat.c
+++ b/fpu/softfloat.c
@@ -2419,7 +2419,7 @@ int float32_unordered( float32 a, float32 b STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
+int float32_eq( float32 a, float32 b STATUS_PARAM )
 {
     uint32_t av, bv;
     a = float32_squash_input_denormal(a STATUS_VAR);
@@ -3686,7 +3686,7 @@ int float64_unordered( float64 a, float64 b STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
+int float64_eq( float64 a, float64 b STATUS_PARAM )
 {
     uint64_t av, bv;
     a = float64_squash_input_denormal(a STATUS_VAR);
@@ -4706,7 +4706,7 @@ int floatx80_unordered( floatx80 a, floatx80 b 
STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
+int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
 {
 
     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF )
@@ -5868,7 +5868,7 @@ int float128_unordered( float128 a, float128 b 
STATUS_PARAM )
 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
 *----------------------------------------------------------------------------*/
 
-int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
+int float128_eq( float128 a, float128 b STATUS_PARAM )
 {
 
     if (    (    ( extractFloat128Exp( a ) == 0x7FFF )
diff --git a/fpu/softfloat.h b/fpu/softfloat.h
index 738a50c..b9440b2 100644
--- a/fpu/softfloat.h
+++ b/fpu/softfloat.h
@@ -324,7 +324,7 @@ int float32_eq_quiet( float32, float32 STATUS_PARAM );
 int float32_le( float32, float32 STATUS_PARAM );
 int float32_lt( float32, float32 STATUS_PARAM );
 int float32_unordered( float32, float32 STATUS_PARAM );
-int float32_eq_signaling( float32, float32 STATUS_PARAM );
+int float32_eq( float32, float32 STATUS_PARAM );
 int float32_le_quiet( float32, float32 STATUS_PARAM );
 int float32_lt_quiet( float32, float32 STATUS_PARAM );
 int float32_unordered_quiet( float32, float32 STATUS_PARAM );
@@ -440,7 +440,7 @@ int float64_eq_quiet( float64, float64 STATUS_PARAM );
 int float64_le( float64, float64 STATUS_PARAM );
 int float64_lt( float64, float64 STATUS_PARAM );
 int float64_unordered( float64, float64 STATUS_PARAM );
-int float64_eq_signaling( float64, float64 STATUS_PARAM );
+int float64_eq( float64, float64 STATUS_PARAM );
 int float64_le_quiet( float64, float64 STATUS_PARAM );
 int float64_lt_quiet( float64, float64 STATUS_PARAM );
 int float64_unordered_quiet( float64, float64 STATUS_PARAM );
@@ -543,7 +543,7 @@ int floatx80_eq_quiet( floatx80, floatx80 STATUS_PARAM );
 int floatx80_le( floatx80, floatx80 STATUS_PARAM );
 int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
 int floatx80_unordered( floatx80, floatx80 STATUS_PARAM );
-int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
+int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
 int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
 int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
 int floatx80_unordered_quiet( floatx80, floatx80 STATUS_PARAM );
@@ -628,7 +628,7 @@ int float128_eq_quiet( float128, float128 STATUS_PARAM );
 int float128_le( float128, float128 STATUS_PARAM );
 int float128_lt( float128, float128 STATUS_PARAM );
 int float128_unordered( float128, float128 STATUS_PARAM );
-int float128_eq_signaling( float128, float128 STATUS_PARAM );
+int float128_eq( float128, float128 STATUS_PARAM );
 int float128_le_quiet( float128, float128 STATUS_PARAM );
 int float128_lt_quiet( float128, float128 STATUS_PARAM );
 int float128_unordered_quiet( float128, float128 STATUS_PARAM );
-- 
1.7.2.3




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