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[Qemu-devel] [PATCH 10/18] TCG/IA64: use TCG_REG_CALL_STACK instead of T
From: |
Blue Swirl |
Subject: |
[Qemu-devel] [PATCH 10/18] TCG/IA64: use TCG_REG_CALL_STACK instead of TCG_REG_R12 |
Date: |
Sat, 28 May 2011 13:08:13 +0300 |
Use TCG_REG_CALL_STACK instead of TCG_REG_R12 for consistency.
Signed-off-by: Blue Swirl <address@hidden>
---
tcg/ia64/tcg-target.c | 9 ++++++---
1 files changed, 6 insertions(+), 3 deletions(-)
diff --git a/tcg/ia64/tcg-target.c b/tcg/ia64/tcg-target.c
index 6386a5b..e22e9b6 100644
--- a/tcg/ia64/tcg-target.c
+++ b/tcg/ia64/tcg-target.c
@@ -2311,7 +2311,8 @@ static void tcg_target_qemu_prologue(TCGContext *s)
tcg_opc_m48(TCG_REG_P0, OPC_MOV_I21,
TCG_REG_AREG0, TCG_REG_R32, 0),
tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
- TCG_REG_R12, -frame_size, TCG_REG_R12),
+ TCG_REG_CALL_STACK, -frame_size,
+ TCG_REG_CALL_STACK),
tcg_opc_b4 (TCG_REG_P0, OPC_BR_SPTK_MANY_B4, TCG_REG_B6));
/* epilogue */
@@ -2321,7 +2322,8 @@ static void tcg_target_qemu_prologue(TCGContext *s)
tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21,
TCG_REG_B0, TCG_REG_R32, 0),
tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
- TCG_REG_R12, frame_size, TCG_REG_R12));
+ TCG_REG_CALL_STACK, frame_size,
+ TCG_REG_CALL_STACK));
tcg_out_bundle(s, miB,
tcg_opc_m48(TCG_REG_P0, OPC_NOP_M48, 0),
tcg_opc_i26(TCG_REG_P0, OPC_MOV_I_I26,
@@ -2374,7 +2376,8 @@ static void tcg_target_init(TCGContext *s)
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R1); /* global pointer */
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R2); /* internal use */
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R3); /* internal use */
- tcg_regset_set_reg(s->reserved_regs, TCG_REG_R12); /* stack pointer */
+ /* stack pointer */
+ tcg_regset_set_reg(s->reserved_regs, TCG_REG_CALL_STACK);
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13); /* thread pointer */
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R32); /* return address */
tcg_regset_set_reg(s->reserved_regs, TCG_REG_R33); /* PFS */
--
1.6.2.4
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