qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] [PATCH] pci: Error on PCI capability collisions


From: Michael S. Tsirkin
Subject: Re: [Qemu-devel] [PATCH] pci: Error on PCI capability collisions
Date: Tue, 23 Aug 2011 22:30:09 +0300
User-agent: Mutt/1.5.21 (2010-09-15)

On Tue, Aug 23, 2011 at 01:12:19PM -0600, Alex Williamson wrote:
> On Tue, 2011-08-23 at 21:26 +0300, Michael S. Tsirkin wrote:
> > On Tue, Aug 23, 2011 at 12:21:47PM -0600, Alex Williamson wrote:
> > > On Tue, 2011-08-23 at 21:17 +0300, Michael S. Tsirkin wrote:
> > > > On Tue, Aug 23, 2011 at 07:28:08PM +0200, Jan Kiszka wrote:
> > > > > From: Alex Williamson <address@hidden>
> > > > > 
> > > > > Nothing good can happen when we overlap capabilities
> > > > > 
> > > > > [ Jan: rebased over qemu, minor formatting ]
> > > > > 
> > > > > Signed-off-by: Jan Kiszka <address@hidden>
> > > > 
> > > > I'll stick an assert there instead. Normal devices
> > > > don't generate overlapping caps unless there's a bug,
> > > > and device assignment should do it's own checks.
> > > > 
> > > > I really have a mind to rip out the used array too.
> > > 
> > > So you'd rather kill qemu rather than have a reasonable error return
> > > path... great :(
> > > 
> > > Alex
> > 
> > Well that will make it possible to make pci_add_capability return void,
> > less work for callers :) Dev assignment is really the only place where
> > capability offsets need to be verified.
> 
> A few issues with that... Since when is error handling so difficult that
> we need to pretend that nothing ever fails just to make it easy for the
> caller?

It isn't but no need to introduce error codes just for fun.

>  Why is device assignment such a special case?

Assigned devices are under the guest control so should be assumed
untrusted, and we must verify anything we get from them.

For example, I think it's generally a mistake to read a device
register and use that as an array index, we must check it's in range
first. It's best to do these range checks in the dev assignment code
so that it's easy to verify that all values are used safely.

> It's actually
> rather ironic that we're trying to add error checking to catch bugs that
> real hardware is exposing, but assuming that emulated drivers always get
> it right.  How will a return void help the emulated driver that has a
> coding error?

Drivers use fixed offsets so they will always fail or always work.
If we return an error they might seem to work but behave incrrectly
without the right capability.

-- 
MST



reply via email to

[Prev in Thread] Current Thread [Next in Thread]