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Re: [Qemu-devel] [PATCH] Support running QEMU on Valgrind


From: Stefan Weil
Subject: Re: [Qemu-devel] [PATCH] Support running QEMU on Valgrind
Date: Sun, 30 Oct 2011 15:30:10 +0100
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.2.23) Gecko/20110921 Thunderbird/3.1.15

Am 30.10.2011 14:41, schrieb Alexander Graf:
On 30.10.2011, at 13:07, Stefan Weil wrote:
Valgrind is a tool which can automatically detect many kinds of bugs.

Running QEMU on Valgrind with x86_64 hosts was not possible because
Valgrind aborts when memalign is called with an alignment larger than
1 MiB. QEMU normally uses 2 MiB on Linux x86_64.

Now the alignment is reduced to the page size when QEMU is running on
Valgrind.

valgrind.h is a copy from Valgrind svn trunk r12226 with trailing
whitespace stripped but otherwise unmodified, so it still raises lots
of errors when checked with scripts/checkpatch.pl.

Can't we just require valgrind header files to be around when kvm is enabled? I would rather not copy code from other projects. Alternatively you could take the header and shrink it down to maybe 5 lines of inline asm code that would be a lot more readable :). You're #ifdef'ing on x86_64 already anyways.

The patch is currently required for x86_64 hosts running Linux.
I estimate that this is one of the most frequently used QEMU host platforms,
and in most cases, KVM will be configured because this is the default
and also because it is reasonable for this platform.

How many of these hosts will have the Valgrind header around?
I estimate less than 20 %, so configure would have to test whether
valgrind.h is available or not. I think providing valgrind.h is
a much better (and simpler) solution.

Stripping valgrind.h is not a good idea: the file is specially designed
to be included in other projects like QEMU. As soon as the 2 MiB alignment
is used for other hosts (ppc64, ...), you would have to take more and more
from the original code. The file was not designed to be readable.
Although it contains lots of comments which improve readability,
there remains code which is less easy to read. I cite one of those
comments:

/* The following defines the magic code sequences which the JITter
   spots and handles magically.  Don't look too closely at them as
   they will rot your brain.

Instead of rotting my brain, I prefer using a copy of the original code.



It is included here to avoid a dependency on Valgrind.

Signed-off-by: Stefan Weil <address@hidden>
---
oslib-posix.c | 8 +-
valgrind.h | 4060 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 4066 insertions(+), 2 deletions(-)
create mode 100644 valgrind.h

diff --git a/oslib-posix.c b/oslib-posix.c
index dbc8ee8..e503e58 100644
--- a/oslib-posix.c
+++ b/oslib-posix.c
@@ -36,10 +36,14 @@ extern int daemon(int, int);
#endif

#if defined(__linux__) && defined(__x86_64__)
- /* Use 2MB alignment so transparent hugepages can be used by KVM */
+ /* Use 2 MiB alignment so transparent hugepages can be used by KVM.
+ Valgrind does not support alignments larger than 1 MiB,
+ therefore we need special code which handles running on Valgrind. */
# define QEMU_VMALLOC_ALIGN (512 * 4096)
+# include "valgrind.h" /* RUNNING_ON_VALGRIND */

I would prefer to just have a global variable we keep the alignment in that gets populated on initialization. That way we don't have to query valgrind or potentially query the kernel on every memalign and keep everything on a single spot.

As long as this is the only use of a Valgrind interface,
I don't know which other single spot would be better.
For a short time I thought about adding something to
qemu-common.h, but I don't think that would be a good idea.

memalign is not time critical. The extra code added by RUNNING_ON_VALGRIND is small (a few machine instructions, see comment in valgrind.h), and it is only executed when a large memory block is allocated. How many calls of qemu_vmalloc with at least 2 MiB
do you expect?

There remains an issue with my patch which I don't like:
I dislike the large number of files in QEMU's root directory
and that I was going to add one more. That's something
which should be addressed in a different patch as soon
as there is a consensus that many files in a directory
are a problem and which project directory structure would
be better.

Alex

Cheers,
Stefan




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