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Re: [Qemu-devel] frame reordering in qemu_net_queue_send() ?


From: Jan Kiszka
Subject: Re: [Qemu-devel] frame reordering in qemu_net_queue_send() ?
Date: Thu, 31 May 2012 12:36:11 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686 (x86_64); de; rv:1.8.1.12) Gecko/20080226 SUSE/2.0.0.12-1.1 Thunderbird/2.0.0.12 Mnenhy/0.7.5.666

On 2012-05-31 11:34, Luigi Rizzo wrote:
> On Thu, May 31, 2012 at 11:18 AM, Stefan Hajnoczi <address@hidden>wrote:
> 
>> On Wed, May 30, 2012 at 8:59 AM, Luigi Rizzo <address@hidden> wrote:
>>> Hi,
>>> while investigating rx performance for emulated network devices
>>> (i am looking at the userspace version, relying on net=tap
>>> or similar approaches) i noticed the code
>>> in net/queue.c :: qemu_net_queue_send()
>>> which look strange to me (same goes for the iov version).
>>>
>>> The whole function is below, just for reference.
>>> My impression is that the call to qemu_net_queue_flush()
>>> is misplaced, and it should be before qemu_net_queue_deliver()
>>> otherwise the current packet is pushed out before anything
>>> was already in the queue.
>>>
>>> Does it make sense ?
>>>
>>> cheers
>>> luigi
>>>
>>>    ssize_t qemu_net_queue_send(NetQueue *queue,
>>>                                VLANClientState *sender,
>>>                                unsigned flags,
>>>                                const uint8_t *data,
>>>                                size_t size,
>>>                                NetPacketSent *sent_cb)
>>>    {
>>>        ssize_t ret;
>>>
>>>        if (queue->delivering) {
>>>            return qemu_net_queue_append(queue, sender, flags, data,
>> size, NULL);
>>>        }
>>>
>>>        ret = qemu_net_queue_deliver(queue, sender, flags, data, size);
>>>        if (ret == 0) {
>>>            qemu_net_queue_append(queue, sender, flags, data, size,
>> sent_cb);
>>>            return 0;
>>>        }
>>>
>>>        qemu_net_queue_flush(queue);
>>
>> This of the case where delivering a packet causes additional
>> (re-entrant) qemu_net_queue_send() calls to this queue.  We'll be in
>> ->delivering state and queue those packets.  After we've finished
>> delivering the initial packet we flush the queue.
>>
>> This is a weird case but this is how I read the intention of the code.
>>
> 
> i was under the impression that qemu_net_queue_deliver() may also return 0
> if the other side
> (frontend network device) has no room for the packet. This would cause the
> queue to
> contain data on entry in the next call, even without reentrancy. Consider
> this:
> 
> t0. qemu_net_queue_send(pkt-A)
>          qemu_net_queue_deliver() returns 0, pkt-A is queued and we return
> t1. qemu_net_queue_send(pkt-B)
>        qemu_net_queue_deliver() returns successfully, pkt-B is sent to the
> frontend

This ordering requires a state change in the frontend (from "can't
receive" to "can receive") that is not possible. Such a change could
only be triggered if the guest interacts with the NIC. But we are
holding a lock that prevents this while walking the queue.

Jan

>        then we call qemu_net_queue_flush() and this sends pkt-B to the
> frontend,
>        in the wrong order
> 
> cheers
> luigi
> 

-- 
Siemens AG, Corporate Technology, CT T DE IT 1
Corporate Competence Center Embedded Linux



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