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[Qemu-devel] [PATCH] ui: do not call XGetAtomName if keycodes is not an


From: Alex Suykov
Subject: [Qemu-devel] [PATCH] ui: do not call XGetAtomName if keycodes is not an atom
Date: Sat, 7 Jul 2012 02:01:17 +0300
User-agent: Mutt/1.5.21 (2010-09-15)

XkbGetKeyboard may return zero instead of a valid atom
in names->keycodes in some cases. XGetAtomName(dpy, 0)
results in BadAtom error and crashes qemu.

Signed-off-by: Alex Suykov <address@hidden>
---
 ui/sdl.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/ui/sdl.c b/ui/sdl.c
index f6f711c..e74b892 100644
--- a/ui/sdl.c
+++ b/ui/sdl.c
@@ -269,7 +269,7 @@ static int check_for_evdev(void)
     desc = XkbGetKeyboard(info.info.x11.display,
                           XkbGBN_AllComponentsMask,
                           XkbUseCoreKbd);
-    if (desc && desc->names) {
+    if (desc && desc->names && desc->names->keycodes) {
         keycodes = XGetAtomName(info.info.x11.display, desc->names->keycodes);
         if (keycodes == NULL) {
             fprintf(stderr, "could not lookup keycode name\n");
-- 
1.7.11.1




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