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[Qemu-devel] [PATCH 28/30] blkdebug: process all set_state rules in the


From: Kevin Wolf
Subject: [Qemu-devel] [PATCH 28/30] blkdebug: process all set_state rules in the old state
Date: Fri, 28 Sep 2012 19:57:11 +0200

From: Paolo Bonzini <address@hidden>

Currently it is impossible to write a blkdebug script that ping-pongs
between two states, because the second set-state rule will use the
state that is set in the first.  If you have

    [set-state]
    event = "..."
    state = "1"
    new_state = "2"

    [set-state]
    event = "..."
    state = "2"
    new_state = "1"

for example the state will remain locked at 1.  This can be fixed
by first processing all rules, and then setting the state.

Signed-off-by: Paolo Bonzini <address@hidden>
Reviewed-by: Eric Blake <address@hidden>
Signed-off-by: Kevin Wolf <address@hidden>
---
 block/blkdebug.c |   12 +++++++-----
 1 files changed, 7 insertions(+), 5 deletions(-)

diff --git a/block/blkdebug.c b/block/blkdebug.c
index 59dcea0..1206d52 100644
--- a/block/blkdebug.c
+++ b/block/blkdebug.c
@@ -28,6 +28,7 @@
 
 typedef struct BDRVBlkdebugState {
     int state;
+    int new_state;
     QLIST_HEAD(, BlkdebugRule) rules[BLKDBG_EVENT_MAX];
     QSIMPLEQ_HEAD(, BlkdebugRule) active_rules;
 } BDRVBlkdebugState;
@@ -403,12 +404,12 @@ static void blkdebug_close(BlockDriverState *bs)
 }
 
 static bool process_rule(BlockDriverState *bs, struct BlkdebugRule *rule,
-    int old_state, bool injected)
+    bool injected)
 {
     BDRVBlkdebugState *s = bs->opaque;
 
     /* Only process rules for the current state */
-    if (rule->state && rule->state != old_state) {
+    if (rule->state && rule->state != s->state) {
         return injected;
     }
 
@@ -423,7 +424,7 @@ static bool process_rule(BlockDriverState *bs, struct 
BlkdebugRule *rule,
         break;
 
     case ACTION_SET_STATE:
-        s->state = rule->options.set_state.new_state;
+        s->new_state = rule->options.set_state.new_state;
         break;
     }
     return injected;
@@ -433,15 +434,16 @@ static void blkdebug_debug_event(BlockDriverState *bs, 
BlkDebugEvent event)
 {
     BDRVBlkdebugState *s = bs->opaque;
     struct BlkdebugRule *rule;
-    int old_state = s->state;
     bool injected;
 
     assert((int)event >= 0 && event < BLKDBG_EVENT_MAX);
 
     injected = false;
+    s->new_state = s->state;
     QLIST_FOREACH(rule, &s->rules[event], next) {
-        injected = process_rule(bs, rule, old_state, injected);
+        injected = process_rule(bs, rule, injected);
     }
+    s->state = s->new_state;
 }
 
 static int64_t blkdebug_getlength(BlockDriverState *bs)
-- 
1.7.6.5




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