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Re: [Qemu-devel] [RFC] find_next_bit optimizations


From: Paolo Bonzini
Subject: Re: [Qemu-devel] [RFC] find_next_bit optimizations
Date: Mon, 11 Mar 2013 15:35:59 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:17.0) Gecko/20130219 Thunderbird/17.0.3

Il 11/03/2013 15:22, Peter Lieven ha scritto:
> 
> Am 11.03.2013 um 15:14 schrieb Paolo Bonzini <address@hidden>:
> 
>> Il 11/03/2013 14:44, Peter Lieven ha scritto:
>>> Hi,
>>>
>>> I ever since had a few VMs which are very hard to migrate because of a
>>> lot of memory I/O. I found that finding the next dirty bit
>>> seemed to be one of the culprits (apart from removing locking which
>>> Paolo is working on).
>>>
>>> I have to following proposal which seems to help a lot in my case. Just
>>> wanted to have some feedback.
>>> I applied the same unrolling idea like in buffer_is_zero().
>>>
>>> Peter
>>>
>>> --- a/util/bitops.c
>>> +++ b/util/bitops.c
>>> @@ -24,12 +24,13 @@ unsigned long find_next_bit(const unsigned long
>>> *addr, unsigned long size,
>>>     const unsigned long *p = addr + BITOP_WORD(offset);
>>>     unsigned long result = offset & ~(BITS_PER_LONG-1);
>>>     unsigned long tmp;
>>> +    unsigned long d0,d1,d2,d3;
>>>
>>>     if (offset >= size) {
>>>         return size;
>>>     }
>>>     size -= result;
>>> -    offset %= BITS_PER_LONG;
>>> +    offset &= (BITS_PER_LONG-1);
>>>     if (offset) {
>>>         tmp = *(p++);
>>>         tmp &= (~0UL << offset);
>>> @@ -43,6 +44,18 @@ unsigned long find_next_bit(const unsigned long
>>> *addr, unsigned long size,
>>>         result += BITS_PER_LONG;
>>>     }
>>>     while (size & ~(BITS_PER_LONG-1)) {
>>> +        while (!(size & (4*BITS_PER_LONG-1))) {
>>
>> This really means
>>
>>       if (!(size & (4*BITS_PER_LONG-1))) {
>>           while (1) {
>>               ...
>>           }
>>       }
>>
>> because the subtraction will not change the result of the "while" loop
>> condition.
> 
> Are you sure? The above is working nicely for me (wondering why ;-))

   while (!(size & (4*BITS_PER_LONG-1)))    =>
   while (!(size % (4*BITS_PER_LONG))       =>
   while ((size % (4*BITS_PER_LONG)) == 0)

Subtracting 4*BITS_PER_LONG doesn't change the modulus.

> I think !(size & (4*BITS_PER_LONG-1)) is the same as what you
> propose. If size & (4*BITS_PER_LONG-1) is not zero its not dividable
> by 4*BITS_PER_LONG. But it see it might be a problem for size == 0.

In fact I'm not really sure why it works for you. :)

>> What you want is probably "while (size & ~(4*BITS_PER_LONG-1))", which
>> in turn means "while (size >= 4*BITS_PER_LONG).
>>
>> Please change both while loops to use a ">=" condition, it's easier to read.
> 
> Good idea, its easier to understand.
> 
>>> Please change both while loops to use a ">=" condition, it's easier to read.
> 
> Thinking again, in case a bit is found, this might lead to unnecessary 
> iterations
> in the while loop if the bit is in d1, d2 or d3.

How would that be different in your patch?  But you can solve it by
making two >= loops, one checking for 4*BITS_PER_LONG and one checking
BITS_PER_LONG.

Paolo

> 
> Peter
> 
>>
>> Paolo
>>
>>> +            d0 = *p;
>>> +            d1 = *(p+1);
>>> +            d2 = *(p+2);
>>> +            d3 = *(p+3);
>>> +            if (d0 || d1 || d2 || d3) {
>>> +                break;
>>> +            }
>>> +            p+=4;
>>> +            result += 4*BITS_PER_LONG;
>>> +            size -= 4*BITS_PER_LONG;
>>> +        }
>>>         if ((tmp = *(p++))) {
>>>             goto found_middle;
>>>         }
>>
> 




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