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Re: [Qemu-devel] [PATCH v3 11/14] ioport: Switch dispatching to memory c


From: Hervé Poussineau
Subject: Re: [Qemu-devel] [PATCH v3 11/14] ioport: Switch dispatching to memory core layer
Date: Sun, 23 Jun 2013 22:50:46 +0200
User-agent: Thunderbird 2.0.0.23 (Windows/20090812)

Jan Kiszka a écrit :
From: Jan Kiszka <address@hidden>

The current ioport dispatcher is a complex beast, mostly due to the
need to deal with old portio interface users. But we can overcome it
without converting all portio users by embedding the required base
address of a MemoryRegionPortio access into that data structure. That
removes the need to have the additional MemoryRegionIORange structure
in the loop on every access.

To handle old portio memory ops, we simply install dispatching handlers
for portio memory regions when registering them with the memory core.
This removes the need for the old_portio field.

We can drop the additional aliasing of ioport regions and also the
special address space listener. cpu_in and cpu_out now simply call
address_space_read/write. And we can concentrate portio handling in a
single source file.

Signed-off-by: Jan Kiszka <address@hidden>
---

...

+
+static void portio_write(void *opaque, hwaddr addr, uint64_t data,
+                         unsigned size)
+{
+    MemoryRegionPortioList *mrpio = opaque;
+    const MemoryRegionPortio *mrp = find_portio(mrpio, addr, size, true);
+
+    if (mrp) {
+        mrp->write(mrpio->portio_opaque, mrp->base + addr, data);
+    } else if (size == 2) {
+        mrp = find_portio(mrpio, addr, 1, true);
+        assert(mrp);
+        mrp->write(mrpio->portio_opaque, mrp->base + addr, data & 0xff);
+        mrp->write(mrpio->portio_opaque, mrp->base + addr + 1, data >> 8);
+    }
+}
+
+static const MemoryRegionOps portio_ops = {
+    .read = portio_read,
+    .write = portio_write,
+    .valid.unaligned = true,
+    .impl.unaligned = true,
+};
+

You need to mark these operations as DEVICE_LITTLE_ENDIAN.
In portio_write above, you clearly assume that data is in LE format.

This fixes PPC PReP emulation, which would otherwise be broken with this patchset.

Hervé



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